Stormfeather wrote:And that's what I don't get I guess.
People act like a game without rules and restrictions is so much more "free," but now instead of the devs keeping you from doing things, it's other players, which don't follow any sort of rules. I'd rather have the rules, personally. (I know that for others it's different, but... I guess I just wish there were two versions of the game, one that is like this for those who like it, and one for people like me who would prefer to have some rules/restrictions and no PvP/opt-in PvP.)
I guess it's the difference between democracy and total anarchy, where might makes right. Some people might prefer the latter (especially the stronger ones/ones in some sort of position of power), I'm much happier with the former.
Don't you understand that the only differences between the real world and H&H are these: H&H isn't permadeath, you can't fall in love in H&H, and you sleep more than are awake in H&H (except people who play 13 hours a day)
The real world's rules and restrictions are made by people who got 'a lot of UA and big attributes' (police and stuff) and you are afraid of death, or losing precious time of your life on shit like getting arrested.
If there was people dedicated enough to get ballsackfuckstrong, and cover a supergrid to make it peaceful, killing anyone who does any crimes, that'd be very great. (Looking at you, Dis)
Game-like restrictions are awful. If you want to kill someone, you kill him, without restrictions, but it puts you in danger.
In games like Minecraft, on new servers it's usually "kill admin, get banned".
That's why I don't like Minecraft, and you do/would.