iceheart wrote:Also remove inheriting please. This is suppose to be a permadeath game, not a death with high penalty game. False advertisement!
Yeah, I kinda agree with this, really. Though it's scary at first and is still a significant penalty, it's nowhere near permadeath in its current state. I've found myself taking risks and thinking 'well, even if I do die, I still get to keep my stuff so it's not that bad'. Pretty much the opposite mindset I have with roguelikes (the games most famous for permadeath), where I waste tons of items just to make sure I DO NOT DIE. The LP refund isn't much of a problem, but with the value of items in this game it just means you have to grind for a bit with food and curios to get back to your former state.
Then again, just removing inheritance doesn't really solve the problem, as people can just play together and have the surviving friend give the items to the new character (with a convenient option to teleport to said friend at spawn time).