APXEOLOG wrote:As for me i prefer 3d, since it is easier to add new content/mechanics to 3d games (good height map like in salem actually). (for example to add horses to the hnh you should redraw many sprites, while in 3d you should just add new skeleton animation). Of course there's speedup solutions for 2d too, by anyway 3d seems to be better.
The only problem with 3d is performance, because you cannot prerender levels and everything should be calculated on update. But there's lot's of optimisations too.
(18:54:48) <loftar> http://jorb.seatribe.se/roligabilder/ridingman
(18:54:54) <loftar> It's funny you should say that.
(18:56:32) <Ratonces> Is it going to be implemented?
(18:56:45) <loftar> It's an ancient picture, from like 2009.
(18:57:12) <loftar> The, perhaps, main reason we never implemented it is because it would've required Jorb to redraw all the pants in the game for that leg pose.
-
(18:57:23) <Ratonces> Why there are no Horses. historically incorrect?
(18:57:46) <loftar> Same reason, and also that Jorb never got around to finish drawing the horse itself.
(18:58:04) <Frostycakes> Will he ever?
(18:58:19) <loftar> Well, not for the current version of Haven, for sure.
(18:58:32) <loftar> I'd be quite surprised if he never made one for the rewrite, however.
-
(18:59:25) <loftar> Farming is one of those things that's guaranteed not to work the same way post-rewrite as it does now anyway, however.
(18:59:28) <loftar> Since it sucks now.
-
(19:11:54) <loftar> Let me quote Jorb on the ambitions on the rewrite: "We wish to decrease the at times mechanistic feel of character development and progression, and attempt to introduce more meaningful differentiaton along qualitative rather than quantitative lines."
(19:11:58) <loftar> That would apply to the LP system.
-
(19:13:43) <loftar> It has always been our ambition, even from the start, to monetize Haven. We just haven't yet.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
Oddity wrote:Loftar speaketh more: http://pastebin.com/qesnehPT
Highlights:(18:54:48) <loftar> http://jorb.seatribe.se/roligabilder/ridingman
(18:54:54) <loftar> It's funny you should say that.
(18:56:32) <Ratonces> Is it going to be implemented?
(18:56:45) <loftar> It's an ancient picture, from like 2009.
(18:57:12) <loftar> The, perhaps, main reason we never implemented it is because it would've required Jorb to redraw all the pants in the game for that leg pose.
-
(18:57:23) <Ratonces> Why there are no Horses. historically incorrect?
(18:57:46) <loftar> Same reason, and also that Jorb never got around to finish drawing the horse itself.
(18:58:04) <Frostycakes> Will he ever?
(18:58:19) <loftar> Well, not for the current version of Haven, for sure.
(18:58:32) <loftar> I'd be quite surprised if he never made one for the rewrite, however.
-
(18:59:25) <loftar> Farming is one of those things that's guaranteed not to work the same way post-rewrite as it does now anyway, however.
(18:59:28) <loftar> Since it sucks now.
-
(19:11:54) <loftar> Let me quote Jorb on the ambitions on the rewrite: "We wish to decrease the at times mechanistic feel of character development and progression, and attempt to introduce more meaningful differentiaton along qualitative rather than quantitative lines."
(19:11:58) <loftar> That would apply to the LP system.
-
(19:13:43) <loftar> It has always been our ambition, even from the start, to monetize Haven. We just haven't yet.
factnfiction101 wrote:^I agree with this guy.
Users browsing this forum: Claude [Bot] and 1 guest