Well, I'm going to make this world with instead of 9 titans, 100, made mineral occurrence max, and with doubled savagery, with 16x16 mesh size.
Oh yea, and the location will have 10 towers.

Do you guys think that the amount of towers increase the chance of them attacking us?
Thus, The Sides of Squirting has embarked to build fort Ballsacks!
SpringSoo... when I embarked apparently something has collapsed in the caves, weird. Anyways, I have started cutting trees, gather plants, placed the areas to mine, and started. This is how the base will look like, as you can see the trap hall, and the unhumanely small bedroom strips, that the dwarfs still call them as complete bedrooms.

Oh yea, and maybe having the high mineral occurrence was alittle overkill, like is magnitite and limonite is already found, but It might be useful later. And we found ruby later...
SummerNothing much.

Oh, well I noticed that a DEMON has be missing (probably dead) on the list, probably from the collapse from the begging.

Dammit, we have some crappy role for our migrants. We have a weaver, dwarvan child, and a grower. And the weaver guy is a wrestler, which is pretty garbage, well at least he can be the suicide squad if we need it... 6 years till the child is usefull...
Also we have 2 yak cows, I could butcher them, but it only takes 1 bull to make 2 pregnant cows, so ill take my chances on a migrant bringing a bull one day.
woot
AutumnMan, I'm only half way there, and its like 4 am. I started when it was 12, I have a slow computer :c
Anyways I made a bunch of turtle pond shell armor, for the win.
Oh, traders have come, but something happend. The yak of one of the traders has CLIMBED a tree, and now the traders are just stuck there... Also, one of the merchants is also stuck in another tree too, woo bugs.

currently:

Well... looks like they are not going to come, I have a depot, but they are defiantly stuck. They eventually embarked, and they are still stuck...
New migrants, hope they are good!
Nope, complete bullshit, 2 people. novice farmer, that knows how to butcher, shear and press, and a a fisher dwarf that has noble skills...
Well atleast we are grinding through dozens of chicken eggs, Mateuzes_Zboj will become the cake boss.
Oh hey, one of the merchants escaped, it was the one with the yak in the tree, the merchant in the tree still needs to get out though...
Oh... the merchant is now raving mad now, and the yak has gone to malancholy, maybe I should cut down the tree... well... that did it, now I have all these items, I dont think I have to worry it, only thing that will happen is that stuff will be a bit more expensive now, meh.
I got like 2 cage traps and one weapon trap with like 7 "trap only" weapons in it... I'm exausted.
Winter6 am, am I a night creature yet?
What... what is this... am I seeing things?

when i press c, to locate them, nothing happens.
Bug are 2 real, where is the illuminate in this? can legends mode explain this?
Holy shit, its growing, it used to be 45 now its 50 :O
yea, its not stopping, its at 62...
We need to do sacrificing for the toady one, it has to do with our yak cows, they r so sassy, they must be sacrificed.
why toady, why
wait, what, it just refreshed, and now its just doing the same thing?
I didnt even sacrifice.
Oh, i figured it out, bug, you can put extract from dead animal on repeat on the butchers workshop.
I just did little things after that, I'm done.