Potjeh wrote:Hunting is *the* most valuable job, as it gives a lot more LP than anything else (espe4cially mining, which has the crappiest LP/time ratio ever). And walking from point A to point B is a part of the cost of labour. Say, you're going half a sg away to collect some HQ clay - isn't the time spent going to the resource spot worth *something* to you? If not, why do so many people whine when server crash forces them to restart a travel from their hearth?
At this point I'd have to say that the value of the clay and chants combined is still less than one eighth of the value of the iron that could be gathered in the same period of time (at the value of iron suggested in this thread). I thought I was being quite generous with 1 chant/minute actually, nitpicking by adding another low value resource seems counterproductive unless there is vested interest in the status quo.