d_datica wrote:Get the damn server back up before I go back to having a life
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Skorm wrote:macros is the same as hacking, gaining a unfair advantage, while someone worked hard to get 15k to get its melee up, someone just clicked"on" sleep and got 20k, where is the balance ?
DatOneGuy wrote:Skorm wrote:macros is the same as hacking, gaining a unfair advantage, while someone worked hard to get 15k to get its melee up, someone just clicked"on" sleep and got 20k, where is the balance ?
If (pulling number out of ass) 80% of the people who play a game use macros. Are you gaining an unfair advantage by using them, or are you simply leveling the playing field though?
DatOneGuy wrote:Skorm wrote:macros is the same as hacking, gaining a unfair advantage, while someone worked hard to get 15k to get its melee up, someone just clicked"on" sleep and got 20k, where is the balance ?
If (pulling number out of ass) 80% of the people who play a game use macros. Are you gaining an unfair advantage by using them, or are you simply leveling the playing field though?
d_datica wrote:Get the damn server back up before I go back to having a life
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factnfiction101 wrote:^I agree with this guy.
Shagrath wrote:DatOneGuy wrote:Skorm wrote:macros is the same as hacking, gaining a unfair advantage, while someone worked hard to get 15k to get its melee up, someone just clicked"on" sleep and got 20k, where is the balance ?
If (pulling number out of ass) 80% of the people who play a game use macros. Are you gaining an unfair advantage by using them, or are you simply leveling the playing field though?
You has point, but macros should always be discouraged. Either by preventing the possibility for "automation" of something or implementing the missing "feature".
As that is what most macros are; an automation of actions (mostly for a long period) or the automation/improvement of something that could/should be possible anyway (mostly used while actually playing, for example; an inventory-to-container macro).
Thijssnl wrote:I think it should be pretty simple to 'disarm' them, or remove macroers altogether.
DatOneGuy wrote:If you see a macroer it shouldn't be too hard to mess with them.
I've been testing one out recently and just made the whole thing image-based (pretty simple in AHK), but even then I see a bunch of holes.
As for loom-bots, for the most part unless they can properly place a loom, close them in construciton signs, get 15 branches, and fill their loom up. Now they're fucked.
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