the_portals wrote:Zachary09 wrote:Massa wrote:Maybe he had an emergency to tend to, quite a few possibilities, but senselessly murdering someone for just being there isn't really excusable, especially cause like you said, recovery for him would be very hard
That wasn't a senseless thing, he kept my area loaded!
Then why not go outside and do some shit until he comes back/gets logged out for being afk?
Some people find it hard to accept that, as ugly as killing noobs is, this game has permanent death, murder, drowning etc. mechanics for a reason, and that reason isn't combat with consent from both parties, sometimes it is random murder. I don't understand why murder is so taboo in this game. If you want to play a game where you can't get killed, or suffer no consequences for getting killed except cooldown (respawn time), there's plenty of those and it's not Haven.
I can kill a random person right now, and with better siege mechanics, I could get summoned for it as well. That's the game, if you can't deal with it don't play it. Recently a person I know got summoned in a cave. Well, if you're gonna be a criminal, at least have a palisade and optimally have a brickwall. But he quit the game because "all that work for nothing". If you want to play a game where you can't lose progress any way, don't play Haven.
In other words: Zachary didn't cheat, he didn't even kill someone weaker than him. He killed a person who misinterpreted the spirit of this game and went AFK on a surface you can drown in. It's not his fault, he can do what he wants as long as it's not cheating. The other person, however, figuratively put a sign on his forehead saying "hey I'm on an ocean not letting your foragables spawn! Kill me if you like"
On another note, some people can't accept death but play the game to kill people who can't accept death. I just think those people are bad. \rant
tl dr stop crying about the kill