Legal Absurdities and your Fake Morality

General discussion and socializing.

Re: Legal Absurdities and your Fake Morality

Postby Rift » Thu Jul 23, 2009 2:07 pm

I am unsure if theres really anything unsaid that i want to say about this topic.
I think the only thing missing is a simple: why is this a attack on high level players? I understand that your attempting to bring up issues of a strong person picking on a weak person, but the reverse is true as well. People have on occasion accused me, baselessly of commiting crimes with no evidence besides a scent. Regardless of the justification i had for laying said scent, they were still quite convinced i was the criminal. And since many of those scents could summon me and kill me [I'm sure even a average-esc player could kill me by summoning me and using instance attacks a bunch], they could certainly cause me far more potential harm, as i have much more to lose.

I don't think i've ever gone around saying "i am god, i decide what is right, muahhahahaha", nor have i seen a lot of people say things like that. People generally just state some evidence, then eiether attack or not attack the person. I think they're seems to be a implication that people are overly confident in their facts, and this may or may not be true, however i have serious doubts about how self-righteous the massive amount of people you are accusing truely are.

Personally, i have killed people with little other then a person accusing another person, and seeing the scents on the ground, if they led to that person i concidered it confirmed and at best, confronted them about it, or at worse [where i felt decently confident] just killed them.
I didn't do it because i was 100% sure of my self, nor because i saw myself as some omni-potent justice wielding god as you seem to be implying, I just did it because it was practical. P-r-a-c-t-i-c-a-l. As in, if i hostile someone to prevent them from leaving they generally take off like the flash, before i can even talk to them. Half-the-time people nowadays log off the second they see me out of some fear i'm there to kill them, regardless of whether i am or not. Am i confident that if someone gains a bit of distance they can escape quite easily? Yes, its very difficult to chase someone down whos running and has a few screens lead. The truth is, i simply killed a lot of the people i did, because it was impractical or time-consuming to do otherwise [and still punish the criminal].

Btw: i have in reality, killed less then 10 people since starting this game.

Is it about justice? hardly, its about trying to keep people from commiting crimes in the most practical way.
Rift
 
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Legal Absurdities and your Fake Morality

Postby niltrias » Thu Jul 23, 2009 2:26 pm

Tinsley wrote:Which came first, the jackass or the jackass with 150 strength? The world may never know.


Obviously, the jackass. Then the jackass got 150 strength, as anyone who tries can.
But there is never a shortage of new ones to follow.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
User avatar
niltrias
 
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

Re: Legal Absurdities and your Fake Morality

Postby anaemic » Thu Jul 23, 2009 2:55 pm

Serious GBS morality brigade in this thread.

if you roleplay as an asshole thief, i reserve the right to roleplay as an overzealous redneck, and kill you for stealing my stuff.

This isnt set in suburban america, where punishment for stealing is being told not to do it again and getting sent to group therapy with free lunch.
This is the manly wilderness, where laws are harsh and manly, and someone could kill you for no reason other than feeling like it, and get away with it too.
anaemic
 
Posts: 13
Joined: Mon Jul 13, 2009 9:03 pm

Re: Legal Absurdities and your Fake Morality

Postby Rugs » Thu Jul 23, 2009 2:59 pm

anaemic wrote:Serious GBS morality brigade in this thread.

if you roleplay as an asshole thief, i reserve the right to roleplay as an overzealous redneck, and kill you for stealing my stuff.

This isnt set in suburban america, where punishment for stealing is being told not to do it again and getting sent to group therapy with free lunch.
This is the manly wilderness, where laws are harsh and manly, and someone could kill you for no reason other than feeling like it, and get away with it too.


I agree, you should be able to fuck people up for stealing from you.


Just not when they're offline.

Because that shit is retarded.
Rugs
 
Posts: 74
Joined: Fri Jul 17, 2009 11:29 am

Re: Legal Absurdities and your Fake Morality

Postby Blaze » Thu Jul 23, 2009 3:07 pm

anaemic wrote:Serious GBS morality brigade in this thread.

if you roleplay as an asshole thief, i reserve the right to roleplay as an overzealous redneck, and kill you for stealing my stuff.

This isnt set in suburban america, where punishment for stealing is being told not to do it again and getting sent to group therapy with free lunch.
This is the manly wilderness, where laws are harsh and manly, and>>> someone could kill you for no reason other than feeling like it <<<, and get away with it too.


This.

I've kept saying it, but it never seems to take: The only justification to do anything in the game is "I feel like it". If people disagree and don't have the ability or will to stop you, sucks to be them.

If you're the aforementioned thief:
Some people will kill you just because they can, nothing can be done about that.
Some people will kill you because you taking their stuff makes them want to kill you, thief's fault, not theirs.
Some people will kill you because you took their stuff and act like a massive prick to goad them. Again, thief's fault, not theirs.

I don't see why thieves complain that it's too hard to be a non-alt thief and not die. The general idea of a thief character is simple:
1. High stealth and intelligence
2. Full tradition
3. NOT declaring your act of theft to everyone who goes on the forum.

Anyone who doesn't put work and though into a heist is obviously going to get caught and punished (killed). You don't rob a bank without proper planning and experience and expect to escape.

That being said, the victims of the theft could also have taken measures to prevent having their things stolen.
1. Claimed walls - and if someone with high enough strength breaks down your claimed brick walls, just kill them to prevent it from happening again.
2. Hide your stuff in a not-so-obvious place.
3. Don't tell everyone about what valuables you might have in there.

We wouldn't need things to protect our valuables if there weren't people trying to take them. That's a fact in the game and in real life.
Last edited by Blaze on Thu Jul 23, 2009 3:15 pm, edited 1 time in total.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
User avatar
Blaze
 
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Legal Absurdities and your Fake Morality

Postby Rugs » Thu Jul 23, 2009 3:12 pm

That's great and all but while you can summon and kill people for stealing anything at all there's still no reason to make anything but throwaway thieves and that will not change until the terrible offline killing mechanic is gone and no I will never stop complaining about it.
Rugs
 
Posts: 74
Joined: Fri Jul 17, 2009 11:29 am

Re: Legal Absurdities and your Fake Morality

Postby Blaze » Thu Jul 23, 2009 3:17 pm

Unfortunately, your complaints fall on deaf ears, since the Devs have decided how the game will go, and they wanted summon deaths. Believe me, I'd be lying if I said I didn't protest summoning either, and I wasn't the only one.
How else are we going to punish thieves anyway? We're not on 24/7.

So you can continue stealing and making throwaway alts, then when the Devs eventually fix it. You can decide where to go from there.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
User avatar
Blaze
 
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Legal Absurdities and your Fake Morality

Postby Rugs » Thu Jul 23, 2009 3:28 pm

It's simple and there are lots of ways to go about it.

Use an EVE online system, if you commit a crime your character stays in game for a specific length of time, no more retarded summoning. You can track, but you can't summon. Just think of it as being stuck in combat.

Make player trackable but only when they're in game, double length of scents. So instead of theft being 8 hours, it would be 16 hours of play time, so 16 hours of them being in game.


These aren't perfect, but they're a hell of a lot better than being able to kill offline players. You will NEVER find high level thieves who have put a lot of work into their characters while it's still possible to summon and kill them for stealing a single piece of leather or other worthless item.
Rugs
 
Posts: 74
Joined: Fri Jul 17, 2009 11:29 am

Re: Legal Absurdities and your Fake Morality

Postby Blaze » Thu Jul 23, 2009 3:35 pm

Rugs wrote:It's simple and there are lots of ways to go about it.

>>>Use an EVE online system, if you commit a crime your character stays in game for a specific length of time, no more retarded summoning. You can track, but you can't summon. Just think of it as being stuck in combat.<<<


I like that one, put it in the critique section.
If the character could at least fight back, it wouldn't be too much of a problem but... they can't.

Anyways, not liking a feature of a game doesn't make it right to act like a rear end in a top hat on the forum. Stop taking your frustrations out on the rest of us and go yell at the Devs, they seem to enjoy inflicting surprise rear-end-sex on us.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
User avatar
Blaze
 
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Legal Absurdities and your Fake Morality

Postby Delamore » Thu Jul 23, 2009 4:22 pm

Rugs wrote:It's simple and there are lots of ways to go about it.

Use an EVE online system, if you commit a crime your character stays in game for a specific length of time, no more retarded summoning. You can track, but you can't summon. Just think of it as being stuck in combat.

Make player trackable but only when they're in game, double length of scents. So instead of theft being 8 hours, it would be 16 hours of play time, so 16 hours of them being in game.


These aren't perfect, but they're a hell of a lot better than being able to kill offline players. You will NEVER find high level thieves who have put a lot of work into their characters while it's still possible to summon and kill them for stealing a single piece of leather or other worthless item.

It is the same thing, If you hide your character behind a wall, your hearth could just aswell be hidden there too.
The result is the same, the solution is to make scents decay regardless of if they are in an inventory or not.
User avatar
Delamore
 
Posts: 1233
Joined: Mon Jul 13, 2009 9:11 am

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Claude [Bot] and 1 guest