I hope other players will take advantage of the ignore function as well. It allows us to continue discussions without regard for the goons.
Anyway, as I was saying, I don't mind thieves as long as they take no more than an inventories full. When they clear out an entire settlement and then moan about how the ranging system will make it too easy for them to get caught, it's clear to the rest of us that they're simply lazy-alt-abusers. It's possible for a thief to leave only a few clues and still come off with some nice stuff. I hope that the new additions to thievery will help this kind of thief, the
smart kind of thief.
Politifar wrote:I'd like to know, with the new creature diversity, will there be creatures as strong as bears? Maybe some STRONGER than bears? Also, will you include mythical creatures, or just stay with RL ones?
I hope so! That would be quite awesome, and might give the Super Players a run for their money.
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.