Jackard wrote:imagine, if you will, my lip curling into a sneer
that is exactly what we are not talking about!
Lol :D
Few people can express derision just as you do. :)
Jackard wrote:imagine, if you will, my lip curling into a sneer
that is exactly what we are not talking about!
Bl1tzX wrote:I play eRepublik...
You can get gold from getting achievements. (Like working 30 days in a row...) Or you can trade your country's currency for gold. Of course, there still is the option to buy gold, but I've never really seen anyone mention buying gold due to how much gold is already in the game.
Jackard wrote:you know back in the day they had this thing where you would purchase the game and maybe some expansions later on
wild huh??
Jackard wrote:
now, for a slightly different subject! do you believe subscriptions would be a successful model for a grindy permadeath ffa pvp full loot mmo?
Jackard wrote:you know back in the day they had this thing where you would purchase the game and maybe some expansions later on
wild huh??
DatOneGuy wrote:Did WoW ever test out that mix of the two that was rumored?
DatOneGuy wrote:Jackard wrote:now, for a slightly different subject! do you believe subscriptions would be a successful model for a grindy permadeath ffa pvp full loot mmo?
Unless you're going p2p I don't see many models being successful unless people can live with the fact that they might lose it when dying. Just about every time you always end up with the customers attempting (and usually successfully) creating another caste above the players.
With a subscription model everyone would start on the same block which is fun, if we see logging into the same account multiple times at the same time to play diff characters that also allows for not hindering multiboxers (which this game seems very suited for)..
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