Map reset

General discussion and socializing.

Re: Map reset

Postby Peter » Mon Aug 10, 2009 4:58 am

I for one would like to know a little bit about the terrain generator... as my earlier thread mentioned, I'm big on procedurally generated terrain.
Will we get any hints on the magical qualities of this new map, or will we just have to wait?
Surprise.
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Re: Map reset

Postby Yolan » Mon Aug 10, 2009 8:59 am

Ferinex wrote:
VoodooDog wrote:will the map than bigger or not ? ..
i would like to have a veryyyy large large large map


Haven't you read any of the relevant threads? The map will be theoretically 'infinitely' expandable. In practice I'm sure it will have many bugs and crashes and memory limitations until it theoretically goes gold.


Erm. This is VoodooDog we are talking about here.
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Re: Map reset

Postby eql » Mon Aug 10, 2009 9:37 am

voodoo dawg
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Re: Map reset

Postby Jackard » Mon Aug 10, 2009 10:47 am

Ferinex wrote:
VoodooDog wrote:will the map than bigger or not ? ..
i would like to have a veryyyy large large large map


Haven't you read any of the relevant threads? The map will be theoretically 'infinitely' expandable. In practice I'm sure it will have many bugs and crashes and memory limitations until it theoretically goes gold.

just be thankful he didnt make a new one
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: Map reset

Postby VoodooDog » Mon Aug 10, 2009 6:35 pm

no thread give a yes or no answer to that question. u dont see that ?
but ur bad gen's are not your fault :)
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Re: Map reset

Postby Ferinex » Mon Aug 10, 2009 7:47 pm

VoodooDog wrote:no thread give a yes or no answer to that question. u dont see that ?
but ur bad gen's are not your fault :)


Gen as in generator?

Also: viewtopic.php?f=5&t=1113 Yes, a dev has given a 'yes/no' answer to that.
i guess they never miss huh
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Re: Map reset

Postby Ferinex » Mon Aug 10, 2009 11:06 pm

Ok, in that case I won't answer any of his future questions. It's not my fault he's a gypsy, either.
i guess they never miss huh
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Re: Map reset

Postby sabinati » Mon Aug 10, 2009 11:57 pm

literally all of his questions could be answered by reading the forum anyway.
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Re: Map reset

Postby Labtop » Tue Aug 11, 2009 5:01 am

Do our lp total's, skills, and such get reset to default (0 or unlearned for most of them) if a map reset occurs?
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Re: Map reset

Postby Hamel » Tue Aug 11, 2009 5:12 am

Labtop wrote:Do our lp total's, skills, and such get reset to default (0 or unlearned for most of them) if a map reset occurs?


Nope, not the next one, at least. Jorb has stated that they (the Devs) will not be running a stat wipe with the generation of the next map.
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