cloakblade wrote:@Piercing damage:
Maybe base the percentage off the perc vs agl check that is made? 5% * (your_perc/their_agl) (capped at 10 floored at 2.5).
Edit: Then again I just imagine like 5 people with rangers bows hunting people by using the 10% piercing damage.
That is already taking place within the scenario except there is no floored damage within the equation of archer's perception: target's agility ratio. I disagree that a minimum damage should take place though but the difference would be minor though and perhaps not worth a debate over.
Edit: OK it seems that armor plays a large part of whether you survive a ranger bow battle.

As demonstrated in this recent clash, the individual that has been killed in action was not properly equipped and was killed in 2 shots. this does still raise the issue with the extremities of the damage where it is all or nothing though.
Also please keep this discussion about the development, not about the battle itself.
Last edited by Patchouli_Knowledge on Tue Jun 21, 2011 7:42 pm, edited 1 time in total.