TeckXKnight wrote:I'm not entirely sure you know what clunkiness means, orcling. Without a doubt it is becoming more and more difficult to run a game simply because you have to figure out so many unintuitive menus and know so many work arounds for problems programmed into the game. Some degree of bloat and mess is acceptable but it has never been a secret that DF is heading towards being impossible to break into without fervent research ahead of time.
Orcling wrote:I do know what you mean.
But dwarf fortress ALWAYS had a STEEP learning curve- You usually knew your way around after one or two weeks, and DF always followed the trial and error principle, LOSING IS FUN.
Sure, it's harder for new people to find their way around. (there's ALWAYS old versions avaiable, don't forget that. Noone forces you to play the new stuff) But the DF community consists mostly of veterans and people screaming for new content, same with the H&H community.
Its just that Toady One delivers and Jorb&Loftar don't.
hazzor wrote:i played DF a fair while ago, didn't really get into it, i think i'll try it again since i'm in work all day today and nothing ever happens here, any tips?
TeckXKnight wrote:It happens, that's why you get so many migrants to work with. Sacrifices to the giant kea birds and other dangers of the world~!
hazzor wrote:yeah by that point i had gotten two groups of migrants most of which did little but drink all the booze, (presumably because i didn't give them anything else to do however)
Potjeh wrote:I can't take a moustacheless opponent seriously.
dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.
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