shubla wrote:Add system, when logging on new IP you gotta do some crazy stuff such as verifying it via email.
No, this is completely onerous. Just think about accesses from school/work, or having a dynamic IP at home or whatnot. A procedure like this just assumes account-theft by default, and honestly it's not so common that I want to compromise the default experience just because of it.
Granger wrote:About changing mail: the 'mail the old account with yes/no links and if no answer within 7 days assume yes as default' looks like a good solution unless one knows that someone is on holiday. So it should only work while being logged into the account and impossible to trigger for a lost password case.
Naturally, it is already only possible to change e-mail addresses when logged-in, so I don't see that being an issue. :)
Granger wrote:It also could be a good meachanic to separate the 'master' (=forum) account from the game login
That seems much too formalized for the standard use-case to me. That's not to say that I haven't considered formal mechanics for sharing characters between accounts, but it hasn't been a huge priority. I'll see if I get around to it.