overtyped wrote:
We don't take kindly to walls of text around these parts.
Understandable, guess I just had a lot to say, but hey thats why I added a TL;DR
overtyped wrote:
We don't take kindly to walls of text around these parts.
Winnfield wrote:So this is my first post but I felt I would throw in my two cents for a game I'm very much looking forward to playing;
I wasn't a huge fan of the NPC vendor in Salem. I felt like the need for a central trading hub wasn't exactly necessary, it could be the job of the players to provide large trading areas and perhaps even set up stalls with traders themselves to put their goods onto.
Maybe a group of bandits comes to the outskirts of the village to steal from merchants but is fended off by the villages players and defenses.
Not only this but generally players with ambitions to construct their own trading hubs want their village to be found and so are likely to build paths and highways connecting the world to far places and other villages.
I know having your village found and raided was a big problem in Haven but surely the biggest and strongest villages were rarely touched due to the fact that they were well known and raiders knew the immense risks of trying to attack towns as such as these.
I think allowing villages like this to become safe trading places for newcomers and veterans would surely benefit both parties.
There definitely felt like there was a lot of un-needed hostility towards new players in Salem most likely
The problem with that is hostility tends to create hostility I've found.
[/quote]The fact the game lives up to the true sandbox name is going to be a huge selling point in the games popularity but the biggest challenge not only for the developers but the community too is going to be keeping the new players long enough to really experience the game to see just how great it really is.
Flevalt wrote:The fantasy elements like the Dryad or the Trolls feel completely unfitting.
loftar wrote:Just for a change, what things from Salem would you like to see in Haven? I imagine they exist if only in the purely technical department, like extended tooltips or town member lists.
overtyped wrote:Thank you for your cordial invitation to a meaningful discussion.
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