sabinati wrote:you'd be far inferior to a team of people that invested mostly in one skill though? i mean look at my stats that i posted earlier. that's a 10 million LP character. consider the fact that i was not allowed to touch the crops in my village because it would reduce the quality so much. only one guy was allowed to farm and he has like 400 farming or some ridiculous amount but that's all he's really skilled in. then the ninja baker took the flour and made the best baked goods. sure i could have gone off and had a solo claim with my own crops but q200 flour vs q400 flour? and my inferior cooking skill? do you get where i'm going with this?
1. Hit 300 in a combat skill.
2. Farm bears for ridiculous amounts of LP.
3. Hit 500 farming within three days. ( Warri's comment on 200k LP per hour is my basis for this. )
4. Farm better crops than dedicated farmer.
5. lol at everyone else.
Nevermind the fact that this character would also be able to easily defend his village in time of an attack and would be able to quickly grind up skills to fill any other potential role in the village. ( The farming he does would probably give him a great deal of LP, probably enough to hit high stats within other skills. )
My point is that it is possible, with the current LP system, to quite easily hit high skills in other ones than the one you're currently using, due to the high LP gain at the upper end of the tier. This just means good characters get better at things that they are not meant to be good at compared to people who dedicate themselves to a single skill.
Where you're going with this makes no sense, sabi, you're just saying that a group of characters with low skills and a single high one would be better than a single character with lots of high skills. Which is true, in a way, when you consider time usage.
But, a group of characters with lots of high skills are far superior to a group of characters each dedicated to a single skill. And, really, with bear farming it's not that hard to do.
@Pascal666: What's the point in playing a multiplayer game if you're unwilling to play with other players? There is, after all, Harvest Moon for you to play if you don't want to. That doesn't even have other players who can fuck your work up. The reason for a cap is so that players don't have to grind up a bunch of seperate skills, only a few of them. Say three skills to a theoretical "max". That would give players enough dedication to each individual skill whilst giving them a bit of flexibility in terms of choices.