Adam- wrote:You have a point, vaults shouldn't be 100% theft proof. Which they are designed to be. But then again we need a better way of protecting our valuables then claims, so they have to be a temporary compensation. If not, what do you suggest Mr. Genius?
See my numerous other posts on the subject, particularly the one on whether vaults are cheating or not.
Short term I recommend upping the cost of thievery, long term I recommend locks, lock picking, guards, some form of guard evasion/overpowering etc, basically allowing a roughly 1:1.5 ratio of investment (for every two LP you invest on protecting something a thief should have to invest approximately 3LP to successfully nick it, more if he wants to get away without leaving clues).
Adam- wrote:However you completely fucking misread my post about the hearth fires. I'm not talking about hiding a hearth fire, I'm talking about a griefer coming in and walling your own in. If you still don't understand I will even draw a picture for you. -snipped-
Now, you can clearly see that the person can not get outside of his own hearth area via drying racks. This is the problem I was speaking of.
WOAH, dial back on the aggression there guy, you just need to lie down for a bit maybe. I know you're talking about wall in's, I read your post, I read it at least 3 times. Wall in's are not relevant to the ethics of vaults, nor are they relevant to the ethics of hidden hearth fires.
Vaults are to do with thievery, and hidden hearth fires are to do with thievery.
You made an assertion that vaults are not cheap. I'm asking you whether you believe hidden hearth fires are equally cheap.
I do NOT want to talk about wall ins with you, I think we can all agree that wall ins are nasty, and perhaps the cheapest current form of griefing in the game