sabinati wrote:partly that, but also, they are limited in the fact that there is not an infinite amount of ore in them.
sabinati wrote:really though the more important thing is the amount of support infrastructure to produce metal, it's not just as simple as going into a mine for an hour and coming out.
spectacle wrote:You're also forgetting about the time and effort needed to set up and do a trade. This is time that could otherwise be spent gathering resources, so the miner will want to be compensated for this effort. Metal is a seller's market, so other traders just have to deal with that.
Zamte wrote:I stated it a bit simply, but you need to consider a lot more than simply how much ore you get in a period of time. Once ore is collected, it needs to be smelted, smelted ore (if you're not happy with cast) needs to be refined in a finery forge to get wrought.
Thing is, 40 bars out of six chests + inventory is about average, but it varies a lot. The other day I got a load with just my boat (94 ore as opposed to 166) and pulled 18 bars of cast iron out of it. The load before that only earned me around 8 bars. Each ore has a chance to become iron, the number varies in how many actually do, and every smelter worth of 25 ore usually gives out at most 5-6 bars. It takes plenty of time and effort to get to the bars from the mining.
Zamte wrote: Metal is valuable because it's limited. Time is never worth the same because nobody is actually selling time. Time is simply used as a way to measure efficiency. If you're doing something I could easily do, even if I don't do it, then it has less value to me than me giving you something you could not otherwise get, and that is what causes the value.
Elirian wrote:Metal is the only truly limited resource
Elirian wrote:, and the effect of that is that players with mines time is worth eight times more than players without mines. With time being the only resource in MMOs, that's a really bad idea.
Lothaudus wrote:Alternatively, everyone has a mine and nobody trades for anything because why would you?
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