Lightning2 wrote:
Push harder, the harder you push the better it fits.
But seriously, you are right the gates are too small and a good number of players won't be able to break down existing gates to build bigger ones.
Lightning2 wrote:
EPSIL0N wrote:Push harder, the harder you push the better it fits. But seriously, you are right the gates are too small and a good number of players won't be able to break down existing gates to build bigger ones.
Potjeh wrote:IMO the best solution would be to set soak for everything to 0 if you have vandalism authorization where the object you're destroying is. Yes, that also means 0 soak for unclaimed walls, which would be a better solution to grief walling than cornerpost sealing.
kLauE wrote:removing teleport = OMG :roll:
Travel hours to good soil, water and clayspot. More hours to walk to ur silver or goldmine. And if u want to trade, u should have some free days.
Garlicman wrote:Will we be able to die of dysenteria?
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