Board of investigators

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Re: Board of investigators

Postby theTrav » Tue Jul 07, 2009 1:13 am

kobnach wrote:How do I know whether they are fair minded, equipped with common sense, etc. - rather than simply being yet another batch of hair trigger vigilantes wanting a fancy title? Including representatives from all villages is a great idea - if you live in a village, and so expect representation.

Simply by having a large number of people involved, the process will slow down, the committee effect is undeniable. I think the number is around 10.

kobnach wrote:Presuming one does not live in a village, and logs in to a smoking homestead - well, what would _you_ do? Contacting some people you've never met and hoping they respond before the clues expire - sounds great, doesn't it? It sounds even better if you expect them to demand a fee for their services.

I don't see how it's worse than the current system of contacting some ranger you've never met and hoping he/she responds before the clues expire... If you already know the ranger, then chances are the ranger will know all about the board and can probably sort that side out for you.

kobnach wrote:I don't see how a committee is going to help with anything.

Simply by slowing the process down. The more time elapses, the less likely innocents are to die, that's a small but important improvement to the current system.
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Re: Board of investigators

Postby Raephire » Tue Jul 07, 2009 1:27 am

StewineBeef wrote:More info on these "vigilantes" would be nice. Are they only attacking/killing people they have clues connected to? Or just random people?


I dont track. Why bother.

The vigilantes find any scent, regardless of the situation and force summon to kill.
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Re: Board of investigators

Postby sami1337 » Tue Jul 07, 2009 12:57 pm

kobnach wrote:
theTrav wrote:There's currently a bunch of vigilante's running around killing people, either because they're paid to do it, or because the victims inconvenienced someone.

Anything that causes these vigilante's to slow down a bit and do some fact checking/opinion gathering before gutting people is probably a good thing, even if it's not a complete solution.

While we're throwing away quotes how about a paraphrased "democracy a terrible government, the only thing worst is all the alternatives".


Yes, there is, and having them slow down a bit would be good. It's reached the point where some people are advising avoiding certain parts of the map completely, lest one be attacked on sight by vigilantes. This is not good.

That said, I am not personally acquainted with any of the people promoting this board of investigators. How do I know whether they are fair minded, equipped with common sense, etc. - rather than simply being yet another batch of hair trigger vigilantes wanting a fancy title? Including representatives from all villages is a great idea - if you live in a village, and so expect representation.

Presuming one does not live in a village, and logs in to a smoking homestead - well, what would _you_ do? Contacting some people you've never met and hoping they respond before the clues expire - sounds great, doesn't it? It sounds even better if you expect them to demand a fee for their services.

It's a bit of a catch 22. I want less of this dashing off half cocked and killing the wrong person - such as an alt who was "stealing" from his non-complaining primary character - but when the clue is in my homestead, or that of my kin, and they are describing real damage - well somehow that feels very different ;-)

Put another way, I'm afraid we have opened Pandora's box. I don't know how to close it again, except for _individual_ self control and common sense on the part of everyone who feels a need to right some wrong against them or their friends/kin/clients. I don't see how a committee is going to help with anything.


That's why i wanted to pick people for the board and not just take the first people that ask to be part of it.
The people have to be living in different towns show different interests and can't have a bad reputation.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Re: Board of investigators

Postby niltrias » Tue Jul 07, 2009 1:42 pm

sami1337 wrote:
That's why i wanted to pick people for the board and not just take the first people that ask to be part of it.
The people have to be living in different towns show different interests and can't have a bad reputation.


What do you mean by different interests?
And is there anyone living in a town who HAS a bad reputation?
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Re: Board of investigators

Postby sami1337 » Tue Jul 07, 2009 2:40 pm

One person may live peacefully on the end of the map alone while the other lives in brodgar. They both have a different view on things.

I'd say so yes. In my eyes Adam has a bad reputation for example.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
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Re: Board of investigators

Postby niltrias » Tue Jul 07, 2009 4:40 pm

sami1337 wrote:One person may live peacefully on the end of the map alone while the other lives in brodgar. They both have a different view on things.

I'd say so yes. In my eyes Adam has a bad reputation for example.


Im not going there. But why not have each towns lawspeaker choose the reps for the town? They choose chieftains, so obviously they are trusted to choose delegates. In this case, tho, I think it would be fine if they chose themselves.
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Re: Board of investigators

Postby Blaze » Tue Jul 07, 2009 4:45 pm

If it means I can stop generating murder scents, then it works for me :D.

On a side note: This thread looks like it'll become another breeding ground for eentartewb raeg.
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Re: Board of investigators

Postby Adam- » Tue Jul 07, 2009 5:48 pm

Reputation is speculative, you don't like me because I bailed out on a trade with you.

But what ever, I'm out for awhile, I'm tried of listening to this useless bantering over a free 2d game.
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Re: Board of investigators

Postby jorb » Tue Jul 07, 2009 6:05 pm

Adam- wrote:bantering over a free 2d game.


Bantering over a pay-2-play 3d game would, obviously, make much more sense. ;)
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Re: Board of investigators

Postby Potjeh » Tue Jul 07, 2009 6:13 pm

How's this for a system:

1. You get stolen from
2. You track the thief down and summon for id
3. You post in a "Courtroom" thread about your intent to kill him
4a. If nobody objects within 24 hours, you kill him
4b. If somebody objects, people vote on whether you have the right to kill him

Of course, this is just an example. Actual acceptable punishments for crime should be determined by popular vote. For example, penalty for theft could range from a small compensation in coins to death, depending on severity of the crime. You could push for any sentence that can be given for a particular crime, but if you push for too harsh a sentence people will vote against it. And since you can't try a person twice for the same crime he's off the hook, so you would in theory ask for sentences that are proportionate to the crime. Failure to comply with court's decision is grounds for execution (ie not paying damages within three days or something).

Only issue is who gets to vote. I'm for giving the right to as large number of people as possible without significant risk of alt-account exploitation. That way we should get a decent voting turnout on most cases.
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