McJager wrote:One should always be able to boil, Even if it means carrying water and a pot on the bus with you.
loftar wrote:Potjeh wrote:What I don't like about them is that they're invisible, there's no rhyme or reason to their location [...] and only the very best ones matter in the endgame.
Don't you think it's slightly contradictory to want them to be both clearly visible (to newly created characters) and an end-game thing, though?
Potjeh wrote:I think different biomes in their natural state should give q10 stuff, but they should have the potential to be developed by the players into higher q.
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