Scripts abusing in w7

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Re: Scripts abusing in w7

Postby Potjeh » Sun May 18, 2014 9:32 am

Kaios wrote:Personally I feel the equipment soft cap suggestion has been the one that would likely work out the best so far, but if I'm going to be honest I feel someone who puts in that huge amount of time and effort should indeed have a larger advantage.

Personally I feel that this is all that's wrong with the MMO genre. It's what makes them more of a Skinner box than a game. It heavily encourages doing something repetitive (and thus tedious) for months on end for a promise of actual fun somewhere down the line, that never actually comes. Making power proportionate to time investment really has no place outside of Zynga games. Time invested in a game will give you the advantage of improved player skill, which is more than enough as we can see in pretty much every FPS ever.
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Re: Scripts abusing in w7

Postby Amanda44 » Sun May 18, 2014 9:54 am

Potjeh wrote: It heavily encourages doing something repetitive (and thus tedious) for months on end for a promise of actual fun somewhere down the line, that never actually comes.


But it does - congress is full of the top statted players 'having fun'.

Potjeh wrote: It heavily encourages doing something repetitive (and thus tedious) for months on end


Which also encourages continued game play - aiming for a never ending goal - addictive - returns world after world because they 'can' do better.

I have no idea what the solution is but personally I'm not happy with capping anything.
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Re: Scripts abusing in w7

Postby GrapefruitV » Sun May 18, 2014 11:50 am

Kaios wrote:Either way, there is no denying that at least in respect to some items and food especially, there is a direct link between the rising of prices and the (pearl) botting.

I'd suggest also to look for correlation between particular people being active* and prices change. I suspect there is a pattern looking like that: Satori, Ramones, Bell, Bramson = prices rise, Airbase, Cornbread, Ame, Sveta = prices go down (there are more names in each group ofcourse, just giving some examples, and there are a lot of minor traders, which just copy their prices from the most popular threads).

*by active I obviously mean being on top in market context, because those people were active in game at the same time at some points, but ones from expensive group had to lower their prices to compete

sorry for 3 days late response, too much work
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Re: Scripts abusing in w7

Postby Amanda44 » Sun May 18, 2014 11:51 am

After a bit of thought ........

If Jorbtar adapted the slider or removed it altogether and rethought the gatekeys system so that it was possible to play on one char - well, easier - it is possible, I've been doing it very successfully, albeit over time - they could then charge for additional chars, killing two birds with one stone. I know it's not foolproof, ppl could make untold accounts, if this was limited they could use proxy's, to counteract this the devs could also charge for additional accounts.

The fact that Jorb has expressed the desire to monetize Haven in some way hopefully will mean a reduction in bots anyhow, although I don't like the idea of paying for extra time, which he suggested before, it would most definitely have an effect on the botting community.
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Re: Scripts abusing in w7

Postby NOOBY93 » Sun May 18, 2014 11:56 am

Amanda44 wrote:After a bit of thought ........

If Jorbtar adapted the slider or removed it altogether and rethought the gatekeys system so that it was possible to play on one char - well, easier - it is possible, I've been doing it very successfully, albeit over time - they could then charge for additional chars, killing two birds with one stone. I know it's not foolproof, ppl could make untold accounts, if this was limited they could use proxy's, to counteract this the devs could also charge for additional accounts.

The fact that Jorb has expressed the desire to monetize Haven in some way hopefully will mean a reduction in bots anyhow, although I don't like the idea of paying for extra time, which he suggested before, it would most definitely have an effect on the botting community.

Charging for more accounts is just stupid and pay to win. IF they pull it off. Which is impossible because proxies or restarting your router.
To know what's "successful" living with a single character you need to define successful. Is it successful if I spawn a new character and just walk around? It's not. But can I create a big superpower of a village and take down a whole faction, with a group of people who use a single character? No. You can't be really successful with a single character even without sliders mainly because, if you die, you don't have a farmer character to get you back up.
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Re: Scripts abusing in w7

Postby Potjeh » Sun May 18, 2014 12:30 pm

Amanda44 wrote:Which also encourages continued game play - aiming for a never ending goal - addictive - returns world after world because they 'can' do better.

I clocked 500+h on both TF2 and Planetside 2, and there isn't any real power advancement there. If you have to use grind to hook players it just means that your game isn't fun enough.
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Re: Scripts abusing in w7

Postby Amanda44 » Sun May 18, 2014 12:36 pm

NOOBY93 wrote:
Amanda44 wrote:After a bit of thought ........

If Jorbtar adapted the slider or removed it altogether and rethought the gatekeys system so that it was possible to play on one char - well, easier - it is possible, I've been doing it very successfully, albeit over time - they could then charge for additional chars, killing two birds with one stone. I know it's not foolproof, ppl could make untold accounts, if this was limited they could use proxy's, to counteract this the devs could also charge for additional accounts.

The fact that Jorb has expressed the desire to monetize Haven in some way hopefully will mean a reduction in bots anyhow, although I don't like the idea of paying for extra time, which he suggested before, it would most definitely have an effect on the botting community.

Charging for more accounts is just stupid and pay to win. IF they pull it off. Which is impossible because proxies or restarting your router.
To know what's "successful" living with a single character you need to define successful. Is it successful if I spawn a new character and just walk around? It's not. But can I create a big superpower of a village and take down a whole faction, with a group of people who use a single character? No. You can't be really successful with a single character even without sliders mainly because, if you die, you don't have a farmer character to get you back up.


By successful, I guess I mean possible to progress and achieve all aspects of the game.
If everyone just had one char we would all be on the same playing field in terms of building big superpowers and in any case it is not simple for the majority of players to take down big factions regardless, which is why the same factions rule world after world (or the same players).
Whislt I think anyone who plays a game is competing on some level, it's not all about being a big superpower for everyone.

You can't be really successful with a single character even without sliders mainly because, if you die, you don't have a farmer character to get you back up.

You won't have any other char, your char is farmer, miner, warrior, w/e - I don't get your point - anyway the option to buy additional chars would be there for those who did want to play with a back-up.

Edit: On reflection, yes, that does make it all pay to win in respect of those that have more money to throw around - ok, I'm back to I have no idea then ..... :)
Last edited by Amanda44 on Sun May 18, 2014 12:43 pm, edited 1 time in total.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: Scripts abusing in w7

Postby Amanda44 » Sun May 18, 2014 12:39 pm

Potjeh wrote:
Amanda44 wrote:Which also encourages continued game play - aiming for a never ending goal - addictive - returns world after world because they 'can' do better.

I clocked 500+h on both TF2 and Planetside 2, and there isn't any real power advancement there. If you have to use grind to hook players it just means that your game isn't fun enough.


I suppose, I have to admit I've only just started playing other MMO's (except Salem and wurm - and I disliked both) so, as yet, I don't really have much experience to go on.
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Re: Scripts abusing in w7

Postby LadyV » Sun May 18, 2014 12:46 pm

Potjeh wrote:I clocked 500+h on both TF2 and Planetside 2, and there isn't any real power advancement there. If you have to use grind to hook players it just means that your game isn't fun enough.


Haven is a survival strategy game not and action adventure. Strategy by nature is plan and develop. To many games now day are about now, now, now. keep me stimulated. Goodness no! Learn to entertain yourself and slow down. Savor things and learn. There is always more than one way to play or do things.

I've never been a big fan of here is your objective go do it. Open worlds are much more fun and allow more creativity and individuality. The things that keeps things fresh is variety. Remove that and it gets stale.
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Re: Scripts abusing in w7

Postby Potjeh » Sun May 18, 2014 12:50 pm

Yeah, I don't know where you're getting any of that.
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