Thank you for the condescending comments, everyone. I'm sorry I'm not as pro as you.
Tonkyhonk wrote:you *might* change your view if you can ever keep playing longer than you usually do...although your post shows why you dont last.
I know I keep saying the game gets boring after 2 or 3 weeks, but that doesn't mean I've only played for 2 weeks as a filthy casual.

I have played this game for 1417 hours. One THOUSAND four hundred and seventeen HOURS. And that's not including the amount of time I've spent playing on alt accounts. Just because I'm not on board with the idea of infinitely grinding quality, it doesn't mean I'm a clueless newbie who has no idea how to play the game.
Just a year ago, this game had a regular player base of around what, 1000 players? Now it's dwindled down to being around 200-300 online at once, and half of those are key alts and bots. I'm not the only "scrub" who has a problem with this game, I'm just the only one who's bothered to stick around long enough to complain about it. Most of them do simply quit without saying a word. My 17 friends (and friends of friends) are evidence of this, and so is the declining population.
Danno wrote:That's 18 people I personally know who played Haven & Hearth. How many of them are still playing Haven? Zero. How many are willing to play Haven again? Only one: myself. Out of the other 17, I'd say about 70% of them enjoyed Haven and played it for more than a week. They got bored of it, though, and the grinding, permadeath, and impossible quality competition left a bitter taste in everyone's mouths.
I crossed off some Congress topics because they're not related to war or politics, half of it is just newbs asking about villages or newbs geting killed for stealing from abandoned claims. This is because I was told to look at Congress to see how it's so full of wars and organized raids. I was told to believe that this game is full of PvP activity because there are lots of threads in Congress, but I proved that over half of those threads have pretty much nothing to do with PvP at all.
wolf1000wolf wrote:Reading all of this tells me this isn't quite the "game" for you Danno. Not that I don't agree with you on some points...
At the end of the day, I think people forget the original basis on which HnH was made. hint: it wasn't about making a game that reached large market acceptance
If anything, I think its current state is about as generic as MMOs get. There are hundreds of shitty MMOs with boring gameplay and tons of grinding. The games require no thought or effort, they only require your infinite time.
Xcom wrote:@Danno you seam to have a very twisted view of what this games about. You missed all the endgame markers and think its a hardcore action simulator. Haven in proper endgame have tons of politics and cold wars. Those numbers you talk about aren't there to infinitely grind, they generate a whole level of pvp battle before the actual fight. Neither are those brick walls meant to be rammed every other week. This game is to complex then an action thrill seeker.
Haven is obviously not any degree of action simulator, it's a snoozefest. The game is
supposed to have some action in it, but instead there is none because everyone's too busy with their numbers. There's nothing complex about this bullshit, it's predictable and bland as hell.
1. Start or join a village with up to 10 hardcore players, triple brickwall your village, share specialized alts with your village (such as a 100% carpentry alt for making high q boards), and use key alts or keyless entry (teleportation) to keep your village safe.
2. Use bots or nolife the game to raise your quality and stats to ridiculous heights.
3. Repeat step 2.
Congratulations, you're succeeding at Haven & Hearth!
Xcom wrote:Also you can take this from me, even if you had twice the stats you would still die to a proper pvper. Stop complaining and try experience the game. Don't sit behind your brick wall and complain about numbers and stats being the reason you don't have the chance to do stuff. I know plenty people that pvp without stats. Most often they die but at least they experience and often come out the other end knowing whats what. Sadly you come to the forums and try experience the game sitting here reading what others do instead of logging in and getting a feel for the actual reality of what happens inside the game. I would advice to join a pvp faction and get a feel for how deep this games pvp is.
Hang on, let me dedicate 300 hours to building an acceptable PvP character so I can try out your advice.
I have experienced combat. I understand how to fight in this game. With pretty much the bare minimum stats, I've killed foxes, boars, and beaten up my friends with unarmed combat. And I wasn't wearing any armour, just some q20 nettle gear (yes, I know nettle gear is bad for combat because it lowers your agility). I'd like to test my skills against other players in the game, but why bother? Why should I pick a fight with someone who might have 1000 UA? My 100 UA would be no match for him and his high quality gear even if I'm much better at PvP. You don't have to act like a jackass just because I'm not willing to invest hundreds of hours in a character just to march into a suicidal fight.
Xcom wrote:What you also have gotten completely wrong is how joining late fucks you over. Best example is DIS, they took a long break from the game and came back lacking resources. Instead of complaining on the forums like you are they banded up and attacked a village with some of the higher quality animals and stole them. Now they have some of the highest animals on the server. Even if your not a top level faction you get plenty of chance to trade for seeds and animals to catch up.
That's great for people who have a group ready to play with them, but my 17 friends/associates have given up on H&H. The game is so tedious, slow paced, and lacking viable action that they've quit for good. Without 17 friends, it would be impossible for me to start up a village that can succeed in a raid. Also, you still have to grind the hell out of the game to catch up to that seed quality.
Xcom wrote:I'll repeat this one last time, haven is not about gunho running out ramming shit killing and raping people. If you think it is then your in the wrong game. If you think its about the stats then your still doing it wrong. This game have a whole subwar underneath all the real fights that spring up on ICA and some of those wars aren't even pvp related. Some of those wars are trade quality related, others are about stats and very small portion is about the actual takeovers and kills. Faction to faction wars on larger scales don't happen often because a whole lot of political sub communication happens between village leaders and member to avoid total conflict. Of course as a bystander your clueless about all this.
I know it isn't and that's what I'm complaining about. This game is way too boring. Yes, I admit I'm out of touch with what the powerful factions are doing. Frankly, it sounds too boring and like too much
work for me to even want to know, though.
borka wrote:@Danno
you really need a village that supports your wanting to be a casual PvP champ - where others do the tedious work and feed you everything so you can push all the stats needed to have a easy go in combat ...
Spare the sarcasm. Out of my 17 friends who played with me, I was the hardest working out of anyone. I led the village, sacrificed my LP expanding my land claim over the whole village, solved disputes, looked after all the farming and cooking, looked after all the silkmoth shit alone, took care of skinning and butchering animals so we could have higher quality things, I found and crafted curiosities and shared them while my friends just used them without giving anything back, etc. I'm supporting casual play, but that doesn't mean I'm some casual shit scrub who would only play 30 minutes per day. I used to play this game all day long, 6 hours or longer straight with no breaks.
I've experienced this game's tedium in full force and I'm sick of it. My wife is sick of it. My friends are sick of it. My friends' friends are sick of it. What I suggest is that this game is changed a bit so that people can have fun playing instead of everyone being put to unsatisfying work like slaves.
LadyV wrote:@Danno Nothing I say is going to make an impact on you. I do hope you find fun. Best of luck!
Yeah, the guy who uses logical arguments and supporting evidence is such a lost cause. I'm so hopeless for having a life outside of a 2D grindfest MMO. Everyone who grinds in this game should permanently have their slider set to "tradition" since it's clear as day that none of you want to see any "change".
Okay, I get it. None of you will listen to me because I'm just a casual newbie. At least listen to Potjeh, he's a lot more credible than I am. He's been around longer and he's experienced this game's finer details in far more depth than I'd ever want to. Best of all, he has good ideas on how to make this game playable.
If you will take nothing from my posts, I hope that you will at least accept the truth that the infinite grinding has ruined this game for my 17 friends and also for myself. We didn't quit out of spite for anyone. Most of us enjoyed the game a lot when we first started. The sad truth is that we all came to the same conclusion on our own - that this game is too tedious and boring to be worth playing as it is. And it's not just us, hundreds of other players concluded the same thing, which is a damn shame.