Delamore wrote:It is the same thing, If you hide your character behind a wall, your hearth could just aswell be hidden there too.
The result is the same, the solution is to make scents decay regardless of if they are in an inventory or not.
So, like that, finding a scent gives you the ability to track a perpetrator for a specific length of time (depending on stealth vs tracking?), regardless of how much you use the scent?
This would also need to have the you cant logout your char until the scents are gone system, because otherwise we would get thieves warping to their hearth at the far side of the map surrounded by a 4 thick brick wall.
I'm also all for a better tracking system then just the homing beacons we have now.