Avu wrote:Why do people gamble with months of work anyway? Counting tiles?

It's the journey that matters, not the destination. I don't play to get some arbitrary number in skills, I play because it's fun, and it doesn't get that much less fun when you lose some skill points.
Anyway, graphics wise, I think they're perfect for this kind of game. IMO 3D should never be used unless the gameplay requires it (like if it's an FPS or a flight sim or something), because it just ramps up system requirements and actually looks uglier. You just can't make models with the kind of detail a sprite can have and still render it in a reasonable timeframe on a normal computer. If there's anything that H&H needs graphics wise, it's higher resolution for even more detailed sprites.