Silk Sweatshops (And high efficiency set-ups)

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Re: Silk Sweatshops (And high efficiency set-ups)

Postby SuchANerd » Fri Jun 03, 2011 12:06 am

Somewhere around 5-10 per circle for a full harvest cycle I think. It is just a guess, I never took notes to calculate the average.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby DatOneGuy » Fri Jun 03, 2011 12:46 am

SuchANerd wrote:Somewhere around 5-10 per circle for a full harvest cycle I think. It is just a guess, I never took notes to calculate the average.

If you can test next harvest, would be appreciated.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby SuchANerd » Fri Jun 03, 2011 12:55 am

Tell you what : Give me a few days to set it up properly and I'll test a full circle of carrots and gave you the exact number of wax and time needed for the complete cycle of growing with the acceleration of the beehive.

I am interested in the answer too. :lol:
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby DatOneGuy » Fri Jun 03, 2011 1:24 am

SuchANerd wrote:Tell you what : Give me a few days to set it up properly and I'll test a full circle of carrots and gave you the exact number of wax and time needed for the complete cycle of growing with the acceleration of the beehive.

I am interested in the answer too. :lol:

Thank you. We must do science, for the ones who are still alive. (Sux2bdead)

I think I'll test catching carrots in the earliest stage and see if it works good.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby cloakblade » Fri Jun 03, 2011 3:52 pm

One thing to consider is that many people have claimed higher quality with a variety of crops vs just one. So making it each circle has every type of crop might increase the quality.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby DatOneGuy » Fri Jun 03, 2011 7:16 pm

cloakblade wrote:One thing to consider is that many people have claimed higher quality with a variety of crops vs just one. So making it each circle has every type of crop might increase the quality.

Indeed, for now just looking for wax output though.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby Windforce » Fri Jun 03, 2011 7:32 pm

Guess you can do Beet and Carrots since both grow fast and should be top Q so it wont dilute your wax Q
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby Potjeh » Fri Jun 03, 2011 7:50 pm

Those pavement "cross-hairs" are wasting a lot of plantable tiles.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby SuchANerd » Fri Jun 03, 2011 9:20 pm

Yes I know. A full circle is 4 * 135 tiles = 540 crops.

But like you said, there is those 4 * 13 paved lines ( 52 tiles ) that could be harvested too. So a full beehive radius is in fact a potential 592 crops per circle (540 + 52).

But well... the circles were not designed for anything else then my own fun at the beginning, so I added the paved lines for easy walking and aesthetics. Plus, as an hermit with 1080 tiles to farm I have plenty too eat already with a design like that ^^ And it is a lot of work.

Someone in a village with several people might wanna change that, indeed.

Anyway, the inital preparation has been made (gathering 540 carrots and preparing enought cupboards for the output of 1.5K carrots) so I guess I'll start the experiment tomorrow.
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Re: Silk Sweatshops (And high efficiency set-ups)

Postby cobaltjones » Fri Jun 03, 2011 11:53 pm

I care much more about aesthetics than I do efficiency, but this little layout has served me well.

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Extra fields are holdovers from previous worlds where farming gave amazing LP, but can still be very functional with hemp/wheat when you need to pump out a ton of straw dolls/mansions/banners.
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