
TeckXKnight wrote:gradouble wrote:- whenever someone with better combat stats / gear comes around me (well, everybody in a good village), no matter how careful i am now i have 99,99% of chance to be killed with this 10s for hearthing.
That's not even a valid argument. If someone wants to kill you, they're going to be running auto-aggro and they're going to aggro you before they're on screen. Once aggro'd you can't hearth or log out anyway.
Potjeh wrote:Next update village idol will require troll skull
ImAwesome wrote:I don't like the unkinned hearth idea, I usually atleast say hi when I see someone, but lots of folks take off running even when you try to kin them. does that mean I shouldn't be able to hearth when I want because some noob is scared of me? easy way to abuse that, put a bunch of alts around someone's walls.
TeckXKnight wrote:samual82 wrote:you know, you could always make it so aggro does not stop you hearthing, but say, getting hit interrupts it, then the amount of time it takes is a balance issue
would make people invent interesting ways of distracting others, perhaps introduction of flash bombs? or some distraction combat move, like throwing sand? i dont know
The point of the fix was to prevent the recent modded ability to auto-hearth or auto-log out when someone is within 50 tiles of you. This is 25 tiles out of your normal field of view. The point was that combat could not be initiated in the first place. This mod was pesky enough that it would essentially prevent all combat forever. The fix was a delay on hearthing and logging out.
gradouble wrote:Oh man i just don't even know what this auto-aggo shit is...
i'm getting bored of having to know every little trick griefers and bagousers do, just to stay alive. I'd like to play this game "fair".
ImAwesome wrote:most folks keep thier maps zoomed all the way out, and when you're zoomed all the way out you can see everything in render distance + a bit more(usually just ground texture). you could see the person you're running away from for a moment I think before hearthing(I never used it so don't know), but the 'fix' to this takes that too far to the other side as even if you ran away from the person(instead of hearthing) they now have plenty of time to find you before you actually can hearth.
burgingham wrote:simply make all authority objetcs to have no boundingx box/be walk through. I never understood why you don't simply do that.
TeckXKnight wrote:Against individuals not using auto-hearth, this changes nothing except they need to pick a direction to run and stay out of a 50 tile radius for 2-3 seconds.
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