Jorbtar - THEIR ALIIIVVVEEE!!!!!

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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby talon00302 » Thu Mar 21, 2013 5:37 am

jordancoles wrote:You're a retarded expansion across the world


The truth hurts :(
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby Magisticus » Thu Mar 21, 2013 5:53 am

Don't think any1 would bother taking a bear around to bash authority objects in the middle of nowhere, the village idol should be protected anyway (maybe not at the start of the world so yes it could be fixed for world 7) - personally I think impenetrable vaults are more of a problem and for the time being the bear bug is helping a little with that (and I also think its funny that certain factions spent a ridiculous amount of time and resources to build utterly useless statue walls :lol: )
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby dra6o0n » Thu Mar 21, 2013 6:00 am

Wipeout wrote:!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

In that sig, did the cheese came to life on it's own and started 'assimilating' nearby inventory slots?
What if Hnh gets invaded by aliens?

Magisticus wrote:Don't think any1 would bother taking a bear around to bash authority objects in the middle of nowhere, the village idol should be protected anyway (maybe not at the start of the world so yes it could be fixed for world 7) - personally I think impenetrable vaults are more of a problem and for the time being the bear bug is helping a little with that (and I also think its funny that certain factions spent a ridiculous amount of time and resources to build utterly useless statue walls :lol: )


How do you bear bash a wall that doesn't have a angle for you to position yourself for it to attack?
Do you need to palisade and gate yourself on the opposite area so it doesn't pathfind and instead goes to you directly?
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby borka » Thu Mar 21, 2013 6:18 am

Bear can't bash a wall...and a fix for bashing Authobjects with full Auth by bears should be fixed next world
Statues shouldn't be possible to build on tiles next to walls - another fix to come...

;)
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby Zou » Thu Mar 21, 2013 6:26 am

or just a minimum space between the auth object and next nearest thing. would solve the minehole problem too.
hullo, this is bawhopp
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby NaoWhut » Thu Mar 21, 2013 7:47 am

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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby Wincenty » Thu Mar 21, 2013 8:10 am

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Toad Captures: 8292
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby krikke93 » Thu Mar 21, 2013 8:24 am

OMG, this is the happiest moment of my life after my mom giving birth to me!!!
Thank you so much Jorbtar! It's almost lagfree :')
Hope you have a great day
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby TeckXKnight » Thu Mar 21, 2013 9:31 am

Rats, that means I need to start actually moderating again. =)
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Re: Jorbtar - THEIR ALIIIVVVEEE!!!!!

Postby Mateusz_Zboj » Thu Mar 21, 2013 11:43 am

Zou wrote:it worked




The Gods have awaken. :o

Strategical info affirmative. If the game stopped lagging that's the best news of this month.

EDIT:
borka wrote:Bear can't bash a wall...and a fix for bashing Authobjects with full Auth by bears should be fixed next world
Statues shouldn't be possible to build on tiles next to walls - another fix to come...

;)

Bugfixes? Holy... :o
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