by dragonxkai » Wed Jun 05, 2013 2:38 am
Doesn't look like botting can be abused without taking weeks to farm several characters up to feed one character.
Generally I don't think people would sacrifice high Q pearls and stuff on alts just to have em killed to get skull...
So...
-1 HHP per crime (except battery and murder) deters killing and thieving somewhat.
Getting player's skulls, in ways more than one, may increase killings?
It also makes it more rewarding killing thieves (Thieves needs 20,000 LP for trespassing, 30k for theft, and 50k for vandalism) (total of 100k or 1000 base LP minimum).
Wait... Since you can study, can you increase it via multipliers!?
Killing someone capable of murder means the LP they have, + Rage LP (30k), + Murder LP (100k), divided by 100.
This equals to a minimum of 1300 base LP, so if you got multipliers of 300% it becomes 3900 LP for a weight of 5 and some unknown time...