NEW W7 CURIOS THREAD

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Re: NEW W7 CURIOS THREAD

Postby krikke93 » Tue Jun 04, 2013 11:58 pm

Feltzy wrote:hmmm I need to find some dead bodies

Nah man, max lp would be like 500 or so. If he didn't put it into anything.
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Re: NEW W7 CURIOS THREAD

Postby minylover » Wed Jun 05, 2013 12:43 am

It seems to be dependant on who's body the skull came from.
I have one that is 11 attention. started 7:19pm.
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Re: NEW W7 CURIOS THREAD

Postby SuperNoob » Wed Jun 05, 2013 12:56 am

ohh crap I've been dropping skeletons around a HF to try to keep a guy from being able to log in there...he keeps trying to take my WWWs
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Re: NEW W7 CURIOS THREAD

Postby fanit937 » Wed Jun 05, 2013 1:22 am

It's so much fun selling skulls to my friends and let the bitches try their luck. Just like lottery.
People are capable of kindness angels can only dream of, yet can commit sins that put demons to shame.
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Re: NEW W7 CURIOS THREAD

Postby dragonxkai » Wed Jun 05, 2013 2:38 am

Doesn't look like botting can be abused without taking weeks to farm several characters up to feed one character.
Generally I don't think people would sacrifice high Q pearls and stuff on alts just to have em killed to get skull...

So...

-1 HHP per crime (except battery and murder) deters killing and thieving somewhat.
Getting player's skulls, in ways more than one, may increase killings?
It also makes it more rewarding killing thieves (Thieves needs 20,000 LP for trespassing, 30k for theft, and 50k for vandalism) (total of 100k or 1000 base LP minimum).


Wait... Since you can study, can you increase it via multipliers!?

Killing someone capable of murder means the LP they have, + Rage LP (30k), + Murder LP (100k), divided by 100.
This equals to a minimum of 1300 base LP, so if you got multipliers of 300% it becomes 3900 LP for a weight of 5 and some unknown time...
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Re: NEW W7 CURIOS THREAD

Postby sabinati » Wed Jun 05, 2013 3:00 am

weight is int/2
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Re: NEW W7 CURIOS THREAD

Postby dragonxkai » Wed Jun 05, 2013 3:22 am

sabinati wrote:weight is int/2

o.o

That'll mean super characters would be impossible to study, sorta like a 'denial'.

It'd be crazy if length of time increases based on another stat too.

Actually, because its int/2, it's one way to gauge if it's a alt character or not.

if mental weight is under 10, it's 90% likely to be a noob.
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Re: NEW W7 CURIOS THREAD

Postby Feltzy » Wed Jun 05, 2013 3:23 am

dragonxkai wrote:
sabinati wrote:weight is int/2

o.o

That'll mean super characters would be impossible to study, sorta like a 'denial'.

It'd be crazy if length of time increases based on another stat too.

it'd make a damn good trophy though
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Re: NEW W7 CURIOS THREAD

Postby dragonxkai » Wed Jun 05, 2013 3:26 am

You'll rarely find dead players who has int of over 50 for a while.

So skulls will only becomes valued about a month to a year of the world being active.
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Re: NEW W7 CURIOS THREAD

Postby Naden » Wed Jun 05, 2013 4:42 am

Update: It has been 5 and a half hours, seeing about 13%.
Update2: 7 hours 30 min, 18%
Last edited by Naden on Wed Jun 05, 2013 6:41 am, edited 1 time in total.
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