WiFi Petition

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Re: WiFi Petition

Postby Lord_of_War » Mon Mar 10, 2014 4:54 pm

I've looked at meshnets. It's not viable as an isp. Certainly small amounts of data but it simply won't be capable of point to point communication. There is also a big latency problem.
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Re: WiFi Petition

Postby Chakravanti » Mon Mar 10, 2014 5:28 pm

Lord_of_War wrote:I've looked at meshnets. It's not viable as an isp. Certainly small amounts of data...


Enough to publish and recieve information.

Lord_of_War wrote:...but it simply won't be capable of point to point communication.


You could be refferring to a multitude of things with the statement. Most of which are untrue or irrelevant. Care to elaborate?

Lord_of_War wrote:There is also a big latency problem.


If you want to play Call of Duty, go suck Comcast's cock. One of these is not the reason we're doing this.
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Re: WiFi Petition

Postby Lord_of_War » Mon Mar 10, 2014 5:34 pm

No that's not what I mean. I mean large data will never move at speed over small decentralized networks. I'm thinking of wifi routers connected to each other. Or any other means of wireless communication. If meshnets you are referring to cabled networks I'm all in favor of that and wireless ones for backup and disaster scenarios.

Oh and fuck comcast and cod. They are both horrible shit.
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Re: WiFi Petition

Postby Chakravanti » Mon Mar 10, 2014 6:02 pm

Lord_of_War wrote: I mean large data will never move at speed over small decentralized networks...Or any other means of wireless communication.


Regarding current incarnations of Hyperboria, this is true. The latter, however, is *patently false*. We already move large volumes of data over wireless communication. Many advancements are being made for all forms of wireless. Pcells promise Data rates orders of magnitude greater transmission than current 4G (Real 4G, not the fake LTE shit). One of those connections alone in each city-mesh is enough to pipe user-data through. With a good number of these in each city, 4G nodes handling data for a wifi network would be completely possible. The only problem with *that* is the liscence holders for 4G which does effectively put a wrench in the whole process not because it's actually a problem but because there are people who have motivation to make problems for those wishing to do so.

Still, pcells will revolutionize wireless data of all kinds from sattelite to wifi (although wifi will be the last because high use low incentive to adopt and the necessity of absolute adoption for pcell to work).

I mean, what is, is enough to move 480p over reliably if not timely. It's better service than 56k and that's the bar for functionality because there are people that still pay for that kind of service.

There's more. https://www.youtube.com/watch?v=cIQ66fJf-l0

This is a nice recent advancement. The entire network isn't pure Wifi as you know it connecting. It's specialized vectoring and power modulation of nodes that set themselves up to me more integrally connected to each other so that regular wifi connections tend to go through them, increasing host profit by about an order of magnitude and creating high traffic capable nodes within to give a sort of decentralized backbone capable of moving large amounts of data.

WIll it do so quickly? Reasonably, faster than DSL at least. Comperable latency depending on who you're connecting to.


But as always, if you're gaming on wifi, I'm not gonna starve just so you can make a headshot. I'm gonna nuke this damn burrito and fuck your shit up.
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Re: WiFi Petition

Postby Lord_of_War » Mon Mar 10, 2014 6:08 pm

How far can you reasonably multiplex? Cable doesn't have that problem. Yes software defined networking is fucking awesome.
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Re: WiFi Petition

Postby Chakravanti » Tue Mar 11, 2014 2:17 am

Lord_of_War wrote:How far can you reasonably multiplex?


Project Meshnet is, partly, an attempt to discover an answer to this. How much CAN we use unliscenced bands to establish a reasonably attainable, home-user-driven, cheap-to-free network, Many users break even unless they host a strong, long distance link, those that don't pay trivial amounts for upkeep compared to what you know but enough to foot the bills for the man hosting the link. The exceptions to that are very small communities that are so small that the difference is already measured and pooled.
This is about *not* having* to steal your neighbors wifi or go to the library just to fill out job applications or find a place to live.

That said since data is paid for I'm sure we'll see pricing designs for self-declared importance of data movement. Payment for prefferential data means people who want to torrent large video files can wait till traffic density makes larger files cheaper to move more slowly. Strong, fast nodes between good locations can profit from this data by being available to it.

Cable doesn't have that problem.


Cable has other problems. Namely, physical infrastructure between locations. Not to speak of certain people and organizations with vested interests in the structure and use of said infrastructure.
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