So I went ahead and made a new fortress on the same map, and chose a temperate savanna, even though its warm.
Thus, The Sack of Obscurity, embarked to build Fort Ballsacks the second, or the third, or the fourth...
SpringOne cool thing to know is that we have a water buffolo bull and cow, even though they take a crapload of room.
There was this 5 page wall of cancel jobs, because I accidentally made a pit/pond, instead of a pasture.
Well, abruptly on the first layer of stone, we found a cave, I'm blocking that out.
I put most of my workshops outside, because it will take a while for the places to get dug out, and cleaned of stones.
SummerNot much.

Ahh, some migrants arrived!
Wow, we have more than doubled our population, 8 migrants.
Too bad most of them are fisherydwarfs, and a weaver, tanner, peasant, and a waxworker.

So many Rhesus Macaques, making my animals run around, going to make my lumberjack run after them. Killed them pretty easily.
Funny thing, the randomly generated name for the squad is The Mechanical Universes, unusual.
AutumTheif!

Outpost liaison, and merchants came.
I was trying to trade, but then the trader would not take the fish, and after I took off the fish, the liaison wasn't getting enough profit, and he refused to trade :/
We got more migrants, Its a bit more diverse than the last group, but nothing special like a miner. We got a kitty, horse foul, duckling, baby alpaca, and a donkey.
POSSESION, our wax worker is possesed! He has claimed a craftsdwarf workshop! Thank god it was only made with stone.
He made a claystone ring.
I slaughtered the male birds.
WinterWell I felt lazy, so I just let people fish and eat, and I made a few stone fall traps.
And this is what it currently looks like:

And Spring has begun.
I also bluescreen of death'ed while uploading it, its some kind of driver problem. My browser restored the session so it doesn't matter. Thank god I finished minutes before it happened.
Here you go:
https://www.dropbox.com/s/phds3olmjdtvc ... 05_win.zipYour turn MagicMan.