One thing about using RL money as a monthly fee in games: No.
I'd rather have less updates and pay no money than to get more updates but having to pay a monthly fee.
Rault wrote:DatOneGuy, you invalidated your arguement in a lot of ways. First of all microtransactions do work in a method that makes it fun for everyone, atleast, the last time I checked, LoL. League of legends, most of cash shop is cosmetic. And it makes it fun, and attractive. Yes you can pay to get the champions faster, but they also relay through different champions which makes most casual players happy. Like myself. secondly, you suggested you bot and macro. no. just shame, gtfo please. lastly, if you can kill someone for a cosmetic detail that they paid for in real life, using real out of game money only to paint a target on their face by a botter, that defeats the purpose of a cosmetic only cash shop, so your point is moot. the people who pay for cosmetic stuff(essentially donating and supporting a game they care for simply a visual change) deserve to keep it, a botter who exploits the game and doesnt support it, doesnt.
Oh and last minute, the cash shop items could be across player via account inventory rather than character inventory. games like Grand Fantasia have it
so, boo.
oh look its alpha btw
Rault wrote:Was quoting my wall really necessary for that.. that..kind of goes right past my point in the first place. <<;
I supposed by casual I meant, people who didn't exactly want to pay in an F2P game. Wrong context.
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