FUCK DEVS, FUCK THIS GAME

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Re: FUCK DEVS, FUCK THIS GAME

Postby Windforce » Fri Apr 29, 2011 1:47 am

Jorb is win !
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Re: FUCK DEVS, FUCK THIS GAME

Postby Kearn » Fri Apr 29, 2011 2:48 am

jorb wrote:[imghttp://www.seatribe.se/roligabilder/haters.png/img]


is this because you don't have a better reply
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Re: FUCK DEVS, FUCK THIS GAME

Postby DatOneGuy » Fri Apr 29, 2011 2:51 am

Kearn wrote:
jorb wrote:[imghttp://www.seatribe.se/roligabilder/haters.png/img]


is this because you don't have a better reply

It's because even if he has one he doesn't need to give you one, he doesn't need to explain anything he does really, we just want him to do it a certain way. :V

It is an alpha, so crying about 'balance' and unfairness is stupid when our primary concern is finding bugs through routine gameplay.
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Re: FUCK DEVS, FUCK THIS GAME

Postby Zampfeo » Fri Apr 29, 2011 3:05 am

Abusing bugs gets them noticed. Noticed bugs get fixed faster.
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Re: FUCK DEVS, FUCK THIS GAME

Postby Jackard » Fri Apr 29, 2011 3:08 am

Zampfeo wrote:Abusing bugs gets them noticed. Noticed bugs get fixed faster.

lol you might be right if they were working on the game
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Re: FUCK DEVS, FUCK THIS GAME

Postby boshaw » Fri Apr 29, 2011 3:13 am

Zampfeo wrote:Abusing bugs gets them noticed. Noticed bugs get fixed faster.


So when will Village Idol wall hoping or charter stone wall hoping gonna be fixed huh? It's been abused in the past quite a few times and still is.
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Re: FUCK DEVS, FUCK THIS GAME

Postby Zampfeo » Fri Apr 29, 2011 3:20 am

Jackard wrote:
Zampfeo wrote:Abusing bugs gets them noticed. Noticed bugs get fixed faster.

lol you might be right if they were working on the game


True that.
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Re: FUCK DEVS, FUCK THIS GAME

Postby burgingham » Fri Apr 29, 2011 3:43 am

Huh? What's going on here?

I was just stating my honest opinion about how curiosity LP could be rebalanced in the IP (overall I said btw that it is fine, but also criticized how easy it is to raise an alt army).

I have no idea where this is coming from Klaue, did we summon you while I wasn't around or why so butthurt? Too much beer or weed? It is probably one of the three so I will let you calm down.
No idea why you would think that I propose a bluebell buff on the forums because we have some swamps claimed :D
Then I would propose a glimmermoss buff, seriously. I proposed it, because I have made the experience that bluebells are fare more rare than flotsams (and maybe that is just me), so imo they should be better too.

Here my whole comment from the Inner Party:

burgingham wrote:Just wanted to do a little wrap up after some weeks of playing with the new system. Overall it is still great, haven't had that much fun with the game in ages.

BUT

I think it gets too easy after a while. I am already halfway to my total LP of world 3 (granted I didn't make that much in world 3). Plus you can have those LP on several characters, raising alts is ridiculously easy. I always have been too lazy to have alts, now even I can't resist putting the occasional shrewbread on a couple of them. So basically in a decent enviroment everyone can have crafting alts for each skill after a while, which leaves us with uncapped combat mains.

I still think the approach of making LP gains harder in world 4 was going in the wrong direction. It simply became boring that it took forever to raise any skill to a worthwhile number. So maybe the easy LP gains aren't a bad thing and you still need the infrastructure of an actual active town to raise such an alt army. Just wanted to let you know how easy it is, since you probably didn't playtest LP gains for yourselves much. With a realistic curiosity set up (realistic includes a bluebell and flotsam here, but not ruby dragonflies, prince charmings etc) I got the rough estimate that you can make 350k lp a day when you log in 3 or 4 times to change curiosities. I am easily averaging 200k lp a day, with much less effort.

In practice this should lead to more warfare and action, since it isn't really hard to recover from death anymore. My impression is that it actually does not though, but maybe this will change over time.

Some input on curiosities. Most seem to be pretty well balanced actually, good job on that since it was a shot in the dark. However:
Glimmermoss is too common, everyone has cupboards full of it although it is one of the best curios.
Not sure about mining curios. They are just so bad, but then again you have steeds, abaci, Völvas wand as rewards for mining so it is probably fine.
Washed up bladderwrack and uncommon Snapdragon need a buff. They are very rare to find and only among mid tier in LP gains.
Bluebell is the rarest curio imo, so it should be better than flotsam. But that is a minor issue.

Guess that is all I got for now.
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Re: FUCK DEVS, FUCK THIS GAME

Postby ewlol » Fri Apr 29, 2011 4:09 am

We haven't used the gold yet.

I mean, what would you do in your position?

Make thanes? Dragon helms? Robs? What? Wait till q100 before making thanes? Wait until q70+ helms? Not exactly an easy decision.
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Re: FUCK DEVS, FUCK THIS GAME

Postby MightyAgrippa » Fri Apr 29, 2011 4:16 am

stop lying, you've used some of the gold.

also jorb i am deeply sorry you got axed from the art on the salem project. much sympathy. if it helps, i'm working on a game myself and i think it could really use your unique touch. email me at agrippa@worldofpoorlydrawndicksonline.
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