Now that the lag is gone.

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Re: Now that the lag is gone.

Postby burgingham » Sat Apr 06, 2013 8:43 am

That wasn't even directly aimed at you, more of a general statement to answer yours before. Because it sounded there like the only way to deal with a corrupt or flawed system is with extreme measures such as violence.

If you feel like you have to attack me personally now or my political beliefs, then so be it. From what it sounds like I believe in similar things that you do and am way more moderate in pursuing them, but what do I know.
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Re: Now that the lag is gone.

Postby Guard1 » Sat Apr 06, 2013 10:30 am

Rhiannon wrote:lol, "combat oriented"...LMAO Griefing isn't combat oriented, it isn't PVP, it's griefing. "Combat oriented" would be factions or individual persons seeking challange in combat against each other or other factions.

I agree.
Tonopah wrote:Prescient. If this doesn't arouse people, if it doesn't cause fitful reverie, nothing will.
http://plato.stanford.edu/entries/hobbes-moral/

Thank you for the link and for bringing up such topic. Very interesting reading.
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Re: Now that the lag is gone.

Postby Oddity » Sun Apr 07, 2013 2:18 am

Rhiannon wrote:lol. oh drama queens oh drama queens....

Oh, irony. viewtopic.php?f=12&t=7320 (most of this thread, starting on page 5 or so)

Patchouli_Knowledge wrote:Griefing is entirely out of control within Haven. Such actions include:
[list]
[*]Constantly destroying player's property and killing them, making it near impossible for them to play the game properly. One may argue that this is a built in nature of Haven itself as it is a simulation of human behavior. However, the griefers are also utilizes exploits of the game-system to avoid repercussion from the game's scent system and making impossible to kill. Which also leads us to...
[*]Using exploits and bugs to bypassing or easily destroying defense that should have taken much more effort than it should. This means even the best defense, the brick wall, is useless against them even to a player that properly takes precaution and patrols the wall. This is where it stops being a simulation game and becomes a griefing game.

I think if the siege system were decent (ie. no vaults, and walls are not invincible & don't require camping them for 24 hours, but it's also possible for non-superpowers to actually punish criminals), and there was a major faction of "good guys" like W3's Sodom, the problem would take care of itself. I'm not sure how to balance the siege system, though. I don't really want Salem-towers in H&H...

Hourai_Chimes wrote:All games is populated by all people. Griefers, white knights, carebears, dragon knights, Lucifer, giant bears, Rhiannon, Raephire.

I love being a dark knight :twisted: 8-)
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Now that the lag is gone.

Postby WarpedWiseMan » Sun Apr 07, 2013 8:40 am

I posted this in the other thread but
Hourai_Chimes wrote:All games is populated by all people. Griefers, white knights, carebears, dragon knights, Lucifer, giant bears, Rhiannon, Raephire.


No. No that's not true.

This game is populated only by assholes, dicks and pussies. Like 95% assholes, 4.8% dicks and .19% pussies. The leftovers are loftar or jorb's characters.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.

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Re: Now that the lag is gone.

Postby Britannia » Sun Apr 07, 2013 9:25 am

No, game is Russia 98%
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Re: Now that the lag is gone.

Postby Sarge » Sun Apr 07, 2013 11:30 am

Is anyone else experiencing some lag again?
factnfiction101 wrote:^I agree with this guy.
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Re: Now that the lag is gone.

Postby toylover » Sun Apr 07, 2013 4:12 pm

me.. so sad
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Re: Now that the lag is gone.

Postby mvgulik » Mon Apr 08, 2013 1:09 am

What? Lag? ... where?
... Told you so. ...

Can't be directly player related, as I saw +70 players with less regular lag-hickups.
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Re: Now that the lag is gone.

Postby ValerieHallaway » Mon Apr 08, 2013 2:43 am

overtyped wrote:
Amanda44 wrote:Well, I think you are both being far too harsh. The majority (not all) of those who 'run around bashing noobs, tearing stuff down and killing noobs' are probably aged between 12 - 16, i.e. children. Children are like that, lol, it doesn't make them all sociapathic bullies! It makes them childish. Children are by nature selfish, they want fun and excitement, they want things and they want them now, they get bored with organised structure and 'chores' and they like to wreak havoc.

You, Rhiannon, use the word 'childish' repeatedly and there is your answer, children rarely understand the full consequences of thier actions or the impact they can have on others, this is a lesson that fully comes home with leaving the nest and facing the big wide world, along with maturity, empathy and hopefully unselfishness.

Ofc there will be younger players who may be bullies, maybe even sociapaths and i'm sure there are a couple of adult ones in that mix too, but on the whole, they are just children, having fun in the way children do. Hopefully they will grow up to develop a stronger conscience and a better understanding of thier impact in the world, hindered only by people like you with no tolerance or understanding what-so-ever, who berate them on a monumental scale rather than providing a better role model.

The way you talk to people Rhiannon and the insults and language you use, honestly makes you no better imo!


I played with a lot of raiders, I can assure you the majority of griefers are not children. I have only met a handful of griefers who are under 16. I am 21, most if not all are in their 20s. The reason we do this is to relieve stress in our lives or jobs. We are already mature and understand the world for what it is, and to knowingly causing harm to others takes a hardened mind. On the other age spectrum, most kids just want to have fun and get along. Though if you meet someone in game who is 12 who kills his friends and allies, that kid is a real sociopath and is beyond warped.

To clarify when i say griefer I mean someone who actively hunts other players for pleasure, I'm not talking about people who steal objects, there are tons of kids who are thieves.

Dude, you were like, 14 last year. How are you 21?
In my mind, you'll always be 14.
And also, oh wow, internet badass right here. Hardened mind and EVERYTHING. ooo scary.
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Re: Now that the lag is gone.

Postby Amanda44 » Mon Apr 08, 2013 11:54 am

ValerieHallaway wrote:
overtyped wrote:I played with a lot of raiders, I can assure you the majority of griefers are not children. I have only met a handful of griefers who are under 16. I am 21, most if not all are in their 20s. The reason we do this is to relieve stress in our lives or jobs. We are already mature and understand the world for what it is, and to knowingly causing harm to others takes a hardened mind. On the other age spectrum, most kids just want to have fun and get along. Though if you meet someone in game who is 12 who kills his friends and allies, that kid is a real sociopath and is beyond warped.

To clarify when i say griefer I mean someone who actively hunts other players for pleasure, I'm not talking about people who steal objects, there are tons of kids who are thieves.

Dude, you were like, 14 last year. How are you 21?
In my mind, you'll always be 14.
And also, oh wow, internet badass right here. Hardened mind and EVERYTHING. ooo scary.


:lol: - I had my suspicions - :D
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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