TeckXKnight wrote:There is literally nothing about this that would lead to or be solved by a new world. Seriously.
Actually, the whole thread would be solved by a new world, because there wouldn't be a thread anymore.
TeckXKnight wrote:There is literally nothing about this that would lead to or be solved by a new world. Seriously.
Ninijutsu wrote:Actually, the whole thread would be solved by a new world, because there wouldn't be a thread anymore.
TeckXKnight wrote:Ninijutsu wrote:Actually, the whole thread would be solved by a new world, because there wouldn't be a thread anymore.
Inn doesn't get archived with new worlds. This thread and, worse, this bug would persist.
Ninijutsu wrote:What the FUCK does archiving a thread have to do with whether it exists or not? viewtopic.php?f=7&t=181 Would you say that this thread still "persists" because it wasn't archived? That's irrelevant. If there was a new world, this thread would never see another post. A new thread might happen 6-12 months into the world, but all the problems would still be "fixed" for that period of time.
borka wrote:oh come on Xcom - some "guinea pigs" have to suffer for alpha fixes to get proper betas- feel honoured and see it as a tribute to forthcoming code please
Imagine Loftar who's reading some players server logs and scratching his head furiously to get some sparkling code while performing his magic![]()
btw. it's not the huts that burn
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