Kaios wrote:I like Hafen because if I'm having fun when I play it I could say I'm hafen a good time
Isn't it a hard "f"? Like Hey Fen? Also: what's the Swedeish word for Hearth?
Kaios wrote:I like Hafen because if I'm having fun when I play it I could say I'm hafen a good time
painhertz wrote:Isn't it a hard "f"? Like Hey Fen? Also: what's the Swedeish word for Hearth?
painhertz wrote:See, this wishy washy crap is what kills me. Once the game comes out and we all start Alpha/Betaing it is it going to be called Hafen or not? will the website say Hafen? The forums? If not could you tell these mouthbreathers that as it is driving me nuts.
loftar wrote:Of course the game is called "Haven & Hearth", but I'm sure you can recognize the need for terms to distinguish the two versions of it that may be under discussion during this time of them existing in parallel. If anything, I do not seldom suffer a bit under the lack of a specific term for the current version.
banok wrote:Wow most games use build numbers for a reason. I thought you'd at least have an internal one ;)
As soon as dealing with GIT you don't want VCS revision IDs because the users usually can't understand some properties of hashes.loftar wrote:banok wrote:Wow most games use build numbers for a reason. I thought you'd at least have an internal one![]()
I never quite understood why some software projects deal with build numbers, when there are VC revision IDs instead. I've assumed it's just a some kind of left-over from the days of CVS.
Either way, how would you use build numbers in relation to Haven1/Haven2 when they are separate branches evolving independently?
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