Rhiannon wrote:jorb wrote:Let's assume I want to raid your base. What is to prevent me from sending in an untouchable scouting alt that can't be engaged in PvP, can't be killed and can't be stopped?
That is *one* example. As I said, I don't even want to think of the potential for dickery that comes with that kind of "system".
... BUT no unprovoked PVP without a scent...period. Yep, it's just that simple. You just don't WANT it that way (nor do your griefer fans)...you, (I believe) think it's just as funny for the immature lolz to see players murdered, unprovoked, for nothing, as the griefers who do it. BECAUSE it is just way too easy to fix. (If you wanted to). This is also why the thousands upon thousand of dollars you probably could be making easy every month if you wanted it , isn't there. Nor will it ever be if you think catering to that player base is the answer.
sabinati wrote:Rhiannon wrote:jorb wrote:Let's assume I want to raid your base. What is to prevent me from sending in an untouchable scouting alt that can't be engaged in PvP, can't be killed and can't be stopped?
That is *one* example. As I said, I don't even want to think of the potential for dickery that comes with that kind of "system".
... BUT no unprovoked PVP without a scent...period. Yep, it's just that simple. You just don't WANT it that way (nor do your griefer fans)...you, (I believe) think it's just as funny for the immature lolz to see players murdered, unprovoked, for nothing, as the griefers who do it. BECAUSE it is just way too easy to fix. (If you wanted to). This is also why the thousands upon thousand of dollars you probably could be making easy every month if you wanted it , isn't there. Nor will it ever be if you think catering to that player base is the answer.
do you even read posts?
sabinati wrote:man you guys just don't get it... having pvp-invulnerability is just too exploitable.
flaw wrote:Why do you need me to agree with you about non-PvP alts? I don't, nor will I in the future. For each example you give, I can think up a way to combat it. There's no point in doing so, because Jorb isn't going to use them, so I won't bother. It's just not a point worth contending.
flaw wrote:As for the PvP overall in this game, what percentage is fairly equal characters fighting, and what percentage is powerful characters against much weaker characters? What percentage is summoning/killing of people not online?
flaw wrote:Personally, I suspect the percentage of fairly equal character PvP is very low, and I wonder if that is what was intended in the design of this game.
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