loftar wrote:I'm back, and I've fixed the bug that caused the crashes while I were gone. The reason I'm able to salvage data is because I can run the server in a debugger and (usually) recover a state reasonable for saving manually, which is also the reason why the server cannot (or, at least, should not) be restarted automatically.
Voideka wrote:Why do you need to save manually? I'm curious as to how all this works.
loftar wrote:I donät need to save manually. I'm just talking of the case of an actual crash, when I can usually do some manual work to get the game data saved before I restart the server.
PhaedrothSP wrote:Did someone trip on a cable?
StoreClerk wrote:What are the specs on the server?
StoreClerk wrote:Also, can we get a graph of crashes over a monthly period?
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