EmperorNuke wrote:b_anon wrote:Yeah totally, a vector rendition of a backpack with a black/white gradient over it and a free font with a dropshadow. Winning.
Lawl, I know. But he says he's much better with 3D graphics than 2D. Even though I've never said anything bad about his graphics.
sabinati wrote:EmperorNuke wrote:b_anon wrote:Yeah totally, a vector rendition of a backpack with a black/white gradient over it and a free font with a dropshadow. Winning.
Lawl, I know. But he says he's much better with 3D graphics than 2D. Even though I've never said anything bad about his graphics.
then obviously it should be 3d. game should be done in the manner that is easier and better quality for developers, not based on popular opinion.
sabinati wrote:i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
sabinati wrote:i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
MagicManICT wrote:sabinati wrote:i wouldn't think there would be any more or less lag for 2d vs 3d, except for clientside, based on graphic card capabilty, but there is usually an option for lower quality.
This depends on what the client is developed in, too. Some things just can't handle 3d very well. (Java, I'm looking at you.)
cobaltjones wrote:No one in their right mind would develop an entire MMO in java...
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