jordancoles wrote:toshirohayate wrote:naosnule wrote:(...)
Sure, but only if you remove all instant auto-aggroing from distance. Only bow/sling should be able to aggro from distance and only if they hit.
I actually like this idea. I always seen it as silly to be able to off-screen aggro as a melee character.
Agroing only if you hit is also flawed. I can simply aim at you in your base, run 1 tile off screen and keep taking shots with my rbow until I actually hit and you wouldn't even be aware of it until you were hit. THINK PEOPLE ;-;
Yeah, arrows needs to have a clear visible effect or in worst case: give a non-aggro secondary "debuff" that shows that someone has been attempting to shoot at you, but it only starts when the first shot is launched.