borka wrote:oh come on Xcom - some "guinea pigs" have to suffer for alpha fixes to get proper betas- feel honoured and see it as a tribute to forthcoming code please
Imagine Loftar who's reading some players server logs and scratching his head furiously to get some sparkling code while performing his magic![]()
btw. it's not the huts that burn
factnfiction101 wrote:^I agree with this guy.
more like about 20%ramones wrote:which screws 80% of population base
loftar wrote:I've seen a couple of these, and it appears to be an issue of a buggy client spamming the server with map requests for areas they are not authorized to request.
loftar wrote:ramones wrote:So the restart fix was for the buggy client requests fix?
Not per se. It was just a potentially beneficial side effect. ^^
XCom wrote:I'm 100% sure he just got fed up with the doss attacks then put a max transfer package rate from clients. Issue is just the low threshold and it could be fixed just with an extra digit. Its frankly miss placed anger when you read his comments where he thinks we are all bunch of hackers and saboteurs.
Coincidentally I was working on map package requests and had discovered the fucked up way the maps constantly get requested from server every second. Was working on a fix for a smoother way to update the map data right before I had to get back to studies. But right now the package request are low enough to even notice them with casual item transfers. Its just pointless fixing the map requests when you can't even play normally when you get the boot for just transferring a few items. I have a frictionless scroll so I can't exactly control my transfers so its literally a crash per transfer. Its to the point where I can't do anything with items in bulk amounts. In fact I get booted just accidentally hovering my mouse over an inventory while I'm scrolling.
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