Death count

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Re: Death count

Postby sabinati » Thu Mar 24, 2011 5:47 am

Dondy wrote:World1 - no deaths (although for awhile I thought every time I was ko'd by foxes I had died and was on a new character when I got up)
World2 - no deaths
World3 - pvp (sacrifice alt I sent into a village to see if the raider had left yet)
World4 - no deaths
World5 - no deaths

I never use a client that gives x-ray vision or night vision, and I frequently run brand new characters on random spawns, so I suspect I have become something of an expert in surviving the wilderness hazards that kill noobs.

I once spawned at RoB in W2 and started hiking, taking the most direct route out of Brodgar which I naturally knew from previous spawns. I played for at least 24 hours straight of traveling as far as possible so I got a looooong way from the center of the map and civilized lands. This entire journey was on foot. And I still survived simply by running to the nearest water whenever I saw a boar, bear or a deer. (Yes, I was under the impression that deer would aggro on sight in those early days.) Unfortunately just as I decided where to settle down for the night the server crashed, and since I had never placed my hearth fire.... the next gaming session began at RoB again. This time my little character settled at an abandoned location quite close to RoB known as "Helms Deep" only to have a large lot of Waynevillains move in on top of me. Wayneville was a village that practiced indiscriminate killing and they had decided to make an impregnable vault for the hearth fires of their team of killers... and they picked my pallisade to do it in!! I left. Quietly.


lol first jtg, then wayneville
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Re: Death count

Postby Onionfighter » Thu Mar 24, 2011 7:18 am

W1- My first character, trapped in a cabin that someone else had claimed died of starvation (I had him run back and forth to gain hunger).
W2- PvP: my main was killed by KlauE's alt, then later alts were killed by Hermedicus and others
W3- none
W4- PvP
W5- Killed by an aurochs while trying to get them to home base.
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Re: Death count

Postby gbrish » Thu Mar 24, 2011 7:40 am

world 4: R.I.P. Georgie, killed by a bear
world 5: R.I.P. Gib Reshe, Murdered near a hearth vault
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Re: Death count

Postby VoodooDog » Thu Mar 24, 2011 12:37 pm

i cant die

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Re: Death count

Postby Turtleshot » Thu Mar 24, 2011 1:17 pm

World 3 :
-Swimming for the first time
-Attack on Tri-Cities by the Russians
-Used theft on personnal claim and got tracked, someone left the pali opened...
-Joined a village and got killed for the LP I was worth...

World 4 : Never died.

World 5 : Killed by an animal due to poor visibility due to default client.
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Re: Death count

Postby Grog » Thu Mar 24, 2011 1:54 pm

VoodooDog wrote:i cant die
[/img]

haha, reminds me how you were killed in nople :twisted:
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Re: Death count

Postby Shaka_Adim » Fri Mar 25, 2011 11:51 am

W4 - killed by boars 4 times
W5 - killed by a bear not long after i started playing.
[edit]
W5 - killed by a boar while attempting to tame it.
But a made a nice burial place for my char not far from my hut :D
Last edited by Shaka_Adim on Sat Mar 26, 2011 12:54 pm, edited 1 time in total.
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Re: Death count

Postby JoeNightmare » Fri Mar 25, 2011 4:01 pm

This world:
Bear x2
Cow -pulled hair
Russians
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Re: Death count

Postby kayokay » Fri Mar 25, 2011 4:32 pm

Boar, twice.
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Re: Death count

Postby DK114 » Fri Mar 25, 2011 5:19 pm

1 - Starvation (lol I know)
1 - Boar
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