SacreDoom wrote:cobaltjones wrote:No one in their right mind would develop an entire MMO in java...
You play one, do you not?

SacreDoom wrote:cobaltjones wrote:No one in their right mind would develop an entire MMO in java...
EmperorNuke wrote:SacreDoom wrote:cobaltjones wrote:No one in their right mind would develop an entire MMO in java...
You play one, do you not?
JJCalem wrote:Correct me if I am wrong but isn't it only the client that is in java while the server is in something else? I am sure I remember hearing that though I could be wrong
sabinati wrote:server is in C, which i think was already posted itt
cobaltjones wrote:No one in their right mind would develop an entire MMO in java...
MagicManICT wrote:cobaltjones wrote:No one in their right mind would develop an entire MMO in java...
Gee, I wouldn't know anyone that develops an MMO client in Java....
I was thinking of (for the Java3D example) Wurm. Even on a modern machine it's slow slow slow. All the other examples of Java3D programs I've seen are slow, too. OpenGL is great, but the JavaVM just can't execute commands fast enough for a great frame rate if you want any kind of decent graphics.
Honestly, C# isn't a horrible language. Hell, all of the XBox software is programmed in it. Is it my favorite to work in? No, because it's another Microsoft abomination that's overly complex. It can be pretty good if you throw out all the Windows crap and stick to DirectX, though.
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