Potjeh wrote:Bunny wrote:First of all this game is designed to support pvp. It's primary purpose is pvp. Why do we have such a nice crafting system? To lure people in so there will be somebody for the pvpers to track down and kill or victimize through griefing. This is darned hard to live with but it's also H & H. I'm pretty sure the devs do not want a game with a stable balance of power.
I don't think that's quite true.
Weeel.... It seems to me that there have been several players who by most accounts would be regarded as game breakers. JTG who figured out how to grief anything and anyone and ran multiple macro alts to do so. Delamore who discovered that crashing the game could net him some xp and did so repeatedly. Certain players who discovered bugged coal. Certain players who camped the Ring of Brodgar to noob harvest. And as far as I can see the only thing that these guys did that the devs disapproved of was unbalance the game too far. If they ever got an advantage that meant combat with them meant an automatic loss for all the other players, then and only then did the devs slap them down just far enough that other creative and well organized people had a hope of surviving.
In so far as the devs have had favorites - and I see no reason why they shouldn't have, given that this game is privately developed and free - their favorites have always been those who indulged in the most pvp. The one time that I know of where the devs ran player characters who openly integrated with the rest of the players was when one of them organized a counter army to show the players that the balance of power was not so unbalanced as to be unworkable.
I think the devs are elitist. They have expressed the politicas beliefs on the forum and chat that might makes right. They are strongly libertarian. Again, I see no reason why they shouldn't hold these views.
In the early days on the forum things were beginning to get a trifle unrestrained in the slanging wars, and the forums were un-moderated. I have been told that the devs only stepped in to put some controls on hostility in the forum after someone privately contacted them and pointed out that there is clear legal precedent that they can be held legally responsible for what is said on the forum. This may not be true, as it is hearsay but within a couple of hours of my friend talking about a certain other forum whose owners found themselves beggared in court, a post went up in announcements with a line something like, "Listen up kiddies, and start talking nice."
The devs are opposed to all forms of npcs. No npc will ever be as interesting an opponent as a real person. For example, they could have integrated much more hunting into the game but have chosen to make game animals rare enough to be exasperating, as anyone who has ever spent hours and hours searching for a deer can tell you. I figure that they don't want people either diverting their aggressive urges against animals, nor even training against them, except at a very minor level.
Anyway, this is my opinion. I've never been close enough to the devs to chat with them. It's the belief I've come to after reading their forum posts and observing their behavior.