Unplayable lag

General discussion and socializing.

Re: Unplayable lag

Postby jordancoles » Fri Mar 02, 2012 8:40 pm

Aracos wrote:wtf are you talking about?

Haha, nothing really just dropped the name to see how long it'd take to be noticed :)

I have no problems with Winterfell
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Unplayable lag

Postby konrad » Fri Mar 02, 2012 8:51 pm

someone who plays a week then quits and someone who has been playing for 2 years do NOT have the same value, this is NOT a democracy, this is jorbistan with el presidente jorb. and el presidente jorb cares a lot more about the oppinion of someone who has been part of the community for years and has contributed to it for years then someone 3 days into the game thats prob gonna quit in another 3.


In normal community I would agree with you, but here i guess you mean this
I hate to say it, but he's right. A world reset only delays the inevitable. the reason #1 for this is the same tactics work damn near all the time.
...


people that made some tactics and now can dominate in this game after every reset, more valuable players?
Their contribution is so important or maybe they only contribute things that helps them dominate more in every new world?
Longer history of contribution doesn't adds them more value if you not only can't help, but I would say, you (all great factions members/leaders) enforce game unbalancing problems for years to get yours villages to the top.
That is why in this community 3 days player should be considered at same value as 2 years player.
konrad
 
Posts: 23
Joined: Sun Aug 21, 2011 7:58 pm

Re: Unplayable lag

Postby jordancoles » Fri Mar 02, 2012 8:59 pm

konrad wrote:
someone who plays a week then quits and someone who has been playing for 2 years do NOT have the same value, this is NOT a democracy, this is jorbistan with el presidente jorb. and el presidente jorb cares a lot more about the oppinion of someone who has been part of the community for years and has contributed to it for years then someone 3 days into the game thats prob gonna quit in another 3.


In normal community I would agree with you, but here i guess you mean this
I hate to say it, but he's right. A world reset only delays the inevitable. the reason #1 for this is the same tactics work damn near all the time.
...


people that made some tactics and now can dominate in this game after every reset, more valuable players?
Their contribution is so important or maybe they only contribute things that helps them dominate more in every new world?
Longer history of contribution doesn't adds them more value if you not only can't help, but I would say, you (all great factions members/leaders) enforce game unbalancing problems for years to get yours villages to the top.
That is why in this community 3 days player should be considered at same value as 2 years player.

I have no idea what you're talking about. Because I stroll into the game and have no idea what has happened and what will happen I should be able to vote for something that affects the people who have been doing the same thing 2 worlds in a row now? Without updates? As a new player idc about my god damn leanto and wicker basket. God help me if I lose my q 23 straw hat. :roll: As a game designer, even still, as an *INDIE* game designer with such a small playerbase, you'd be a retard to not listen to your core players. Really if jorbtar listened to every asshat with a keyboard that came through these forums we'd end up with some pay-to-play/cash shop bullshit on private servers.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Unplayable lag

Postby TeckXKnight » Fri Mar 02, 2012 9:09 pm

konrad wrote:people that made some tactics and now can dominate in this game after every reset, more valuable players?
Their contribution is so important or maybe they only contribute things that helps them dominate more in every new world?
Longer history of contribution doesn't adds them more value if you not only can't help, but I would say, you (all great factions members/leaders) enforce game unbalancing problems for years to get yours villages to the top.
That is why in this community 3 days player should be considered at same value as 2 years player.

For the most part, the value of a player is not based in the number of posts they make or how long they have been around but is in the quality of their suggestions. Not to be mean but the people who end up throwing a fit about being ignored are pretty much always people who offer incredibly ill thought out and lackluster ideas.

If you want to be taken seriously then think your ideas through clearly. I'm not sure if there is much more to it than that.

As for enforcing game imbalances, I think you are horribly misinformed. The greater community here bitchs at the devs endlessly about the game imbalances and throws a shit fit as often as possible. The issue is not players whispering sweet lies into the devs ears, it's that the devs are working on greater projects pertaining to both Salem and Haven. If anything, everyone is outright disgusted at players who horde bugs, exploits, and negative game mechanics to abuse.
User avatar
TeckXKnight
 
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: Unplayable lag

Postby Projeear » Fri Mar 02, 2012 9:23 pm

konrad wrote:I will jump to this one (for a moment):
It is simple, just for few hours of coding? (i think) and makes HUGE change to this craft/economy based game.


Uh... Actually, it'd just be a couple of string variables added to the Type - or whatever the Java equivilient is.

coin(index).creator = player_using_coinpress

As for the graphical side, it'd just be another text display, displaying coin(index).creator...

...However, that's not the problem. Check the quote in my signature.
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
User avatar
Projeear
 
Posts: 950
Joined: Tue Jan 11, 2011 2:02 am
Location: Jolly ol' England

Re: Unplayable lag

Postby konrad » Fri Mar 02, 2012 9:34 pm

For the most part, the value of a player is not based in the number of posts they make or how long they have been around but is in the quality of their suggestions. Not to be mean but the people who end up throwing a fit about being ignored are pretty much always people who offer incredibly ill thought out and lackluster ideas.


Thank you, at last someone that knows what is my point:)

As for enforcing game imbalances, I think you are horribly misinformed. The greater community here bitchs at the devs endlessly about the game imbalances and throws a shit fit as often as possible. The issue is not players whispering sweet lies into the devs ears, it's that the devs are working on greater projects pertaining to both Salem and Haven. If anything, everyone is outright disgusted at players who horde bugs, exploits, and negative game mechanics to abuse.


Yes I know that, but after reading few post about great players, too scared to use words "reset" and "lagg" in one sentence, I started to think that only contribution they can make is the one that will enforce their tactics and their game play style in any next world. I am very sorry if I offended any experienced and honest person.
konrad
 
Posts: 23
Joined: Sun Aug 21, 2011 7:58 pm

Re: Unplayable lag

Postby CanOwnYouEasy » Fri Mar 02, 2012 9:38 pm

Jorb and Loftar must have seen this, the server is back up and i'm serious. There is ZERO lad :D
Image
User avatar
CanOwnYouEasy
 
Posts: 77
Joined: Fri Mar 02, 2012 3:14 pm

Re: Unplayable lag

Postby hazzor » Fri Mar 02, 2012 9:47 pm

CanOwnYouEasy wrote:Jorb and Loftar must have seen this, the server is back up and i'm serious. There is ZERO lad :D


that's called a reset, give it an hour or two
Oh boy, here I go cheesemaking again...
User avatar
hazzor
 
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Previous

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Claude [Bot] and 4 guests