by MagicManICT » Thu Jul 25, 2013 2:44 am
It's one thing to brute force a hack when you don't know potential passwords. However, look at all the sites that have been hacked over the last few years with "member data compromised." They often don't tell you exactly what was compromised. If it was the login files, there's a ton of data to mine for simplifying a brute force attack. Look at all the phishing sites and emails, which is another way to snag this information.
I'm not going to disagree with you on the article. I'm posting it up there as a recent piece of journalism on the inherent flaws in a password-only based system. Any time data is transmitted over public lines, it's possible security can potentially be breached, and no method we can devise can prevent this. The only secure system is one that never connects to another computer, never has outside software loaded onto it, and has the strictest controls on who can sit down and use it (and if more than one person can use it, there goes that security).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.