Xcom wrote:And for all the wagon lovers. I don't see any of you using your wagons out about. Maybe you should put your money where your mouth is and use that hot ride of yours. Make sure to hit that screenshot button just before your ganked in your mobile coffin and post it for our viewing pleasure.
Because as you said you paint a target on your back. I already said wagons are not viable in the new-age no-nice-things-allowed Hearthlands.
Bigger issue would be if wagons was fixed. All it would do would be to fuel the ever so problematic issue we are having in haven and its all related to how small our world really is. Distances doesn't matter at all. Even if teleport mechanics would be removed a simple boat ride or wagon ride could place a raiding party 5 super grids away right at your doorstep in the matter of hours. So beg your devs to give your enemy's a new tool to raid your asses.
Wagons wouldn't make this any easier, as they are not very fun if you have rivers and woodlands. Also I don't think the "smallness" of the world matters, it's more if the 2-3 hour travel is worth it. Coordinating an organized gank squad for that long on essentially nobodies or low value targets is a waste of time, boring and hard to coordinate. The only people generally targetted are the big fish anyway or high-drama inducing targets.
Maybe if you had some brains you would realize that stamina draining boat rides would imply raiding parties going clear across the world would need some real effort and not just 5 clicks to fill travel weariness, jump to a new crossroad, hop into a boat and sit at someones doorstep in less then 10 minutes. Without the teleport mechanics would mean 2 hour wagon ride, logged of in it I might add, log on at your enemy's doorstep. No need to worry about hunger, water, raiding materials or effort. Just pure raiding pleasure without brains, effort or planning.
Why are you being so hostile? I like your boat idea as boats are stupid how fast they can go with no effort. That doesn't mean wagons should be removed either, it's another option that is fun to mess with atleast as a novelty (I've used it a couple times to gather a bunch of sand this world).
And about wagon making travel too easy for raiders, have you travelled long distance in a wagon? River crossings are tedious as hell, and the only places that aren't full of river crossings all the time are the supergrid edges, which are pure forest. I consider myself a fairly good wagon pilot, and it's not always fun going through a woodland that hasn't been atleast somewhat prepared for wagon travel. I really don't see why you're so hostile to wagons here, they will always have a small niche, even if they're "fixed" (main thing is I think rafts need to be improved somewhat, or a way to stake/leash a cow to a tree or a post).
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)