by samual82 » Wed Dec 28, 2011 7:15 pm
you know, i can compare the problems of extreme pk's to a similar problem we had back in the days of UO
a guild i ran ended up beating a heap of pk's because of a macro i developed, and a lovdly little thing called explosion potions, numpad hooked up to something like ahk, pressing 6 would activate, cook and send a potion to that sides quadrant, etc, if i got really stuffed, press 5 and it did a cluster bomb. aced the best pk's using this and a few friends as enthusiastic but otherwise useless bodyshields
the potions were annoying to throw, you had to right click something or other to activate, then they'd start counting from 3, to throw em you had to pick up, then drag drop, the speed of the drag would determine throwing power and therefore distance, accurate usage was only achievable by arcade junkies
this never became a commonly used thing, but it worked for my guild really well. mind you if J&L implemented explotion potions aka grenades, i could just see suicide bomber alts becomming a terrifying reality
I only mention this, because as was mentioned, pk's are now a real threat and not just a hindsight lesson about going afk outdoors