Curious about Crashes?

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Re: Curious about Crashes?

Postby LadyGoo » Sun Jan 22, 2012 9:53 pm

cobaltjones wrote:I didn't say anything about validity. I said that it's insincere to make a thread specifically designed to defame a certain faction and then later claim that "no one cares" about that faction. Whether or not the OP is true, this thread was still created and has thrived on the fact that people actually give a shit about AD, regardless of what bj would like you to believe.
Saying "no one cares" means this faction is considered as really weak, newbish, unstable and unsignificant withing the game environment. "Care" for major factions is something to deal with really dangerous. However, when weak is causing a crash to get an advantage it should be highlighted. Those crashes cannot prevent us from continuing the siege/ hurt somehow. A.D. itself if it uses fair methods isn't a matter to care about, but crashes are. I hope I explained my point clearly.

Ainran are being faggots.
Don't blame our brethen for our quilty. Dis is the one who suggested sieging A.D. and leading the siege. Ainran are just following their ally duty.

Also, I wish to highlight the fact that exploits and broken game mechanics are used in both sides.
http://i.imgur.com/8RfKg.jpg - A.D. trying to build unbreakable statues all on our way. Currently they were noted in building statues around of one more pocket for rams we made. Is A.D. an absolute victim? :D
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Re: Curious about Crashes?

Postby Valten21 » Sun Jan 22, 2012 10:05 pm

Ewlol wrote:Oh, but building a house inside then manipulating summoning and teleportation effectively making any sort of legitimate passive defense completely useless is ok?


That is the only effective way to siege a town Ewlol, if we built a gate they would only have to place a few statues in front of the it to stop us from accessing the ram. If we placed our hearthfires inside there is the possibility of them bug-jumping the wall and summon killing us.

They (one person) tried to build a brick wall behind the one we were ramming, and place statues to prevent us from rolling our ram past but our Rbows were enough to deter them.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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Re: Curious about Crashes?

Postby bmjclark » Sun Jan 22, 2012 10:14 pm

ewlol wrote:Oh, but building a house inside then manipulating summoning and teleportation effectively making any sort of legitimate passive defense completely useless is ok?

I think you forgot about that part.


Statuing to try to block it is perfectly fair right? They would of built in statues and a second wall making our offense completely useless if we hadn't of camped for several hours waiting to shoot people who attempted to build that wall.
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Re: Curious about Crashes?

Postby Valten21 » Sun Jan 22, 2012 10:35 pm

Ewlol I will also inform you that Ainran prefers to use sleep in beds rather then use hearth fires and summons - a certain mishap last world lead to this preference. And if you are not aware, you can sleep in beds on a claim, and be able to log back in, on the claim. Burgingham should know this, but his response doesn't really surprise me.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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Re: Curious about Crashes?

Postby NaoWhut » Sun Jan 22, 2012 11:12 pm

Round II

Today i logged in on the inside of AD's walls using
the power of dev friendship magic. I used my
invisibility cloak to move unnoticed through the
town and through a breach in their defences (they
were not expecting me)

I stood inside a plot... perhaps their main plot, and
lay waiting for them to come. Sure enough my friends
who hacked the game and used client mods to watch
all online players in the SG told me that someone was
outside the mansion i was in, i was ready.

He stepped into the house and landed inside me...
probably a little frightening considering i had a hide
cloak on... Without delay he rushes around like a
chicken with it's head chopped off and is cut down while
moving. Thank you for the free gear, steel, cheese, and
oh so much silk AD, i applaud you. Also, the trees were
yummy, but needed a little more pepper... and your table
that was there was rather yucky...

http://i.imgur.com/UAyaf.jpg
http://i.imgur.com/POGLy.jpg
http://i.imgur.com/GB01d.jpg
http://oi44.tinypic.com/es7n6e.jpg (my favorite)

I was alone at first, but upon seeing all the loot, i secured
the plot and summoned in Jiochan and Redell...

LONG LIVE AINRAN!!!
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Re: Curious about Crashes?

Postby sabinati » Sun Jan 22, 2012 11:30 pm

u only raid our farmer village
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Re: Curious about Crashes?

Postby Redell » Mon Jan 23, 2012 12:59 am

sabinati wrote:u only raid our farmer village

Sounds legit.
NaoWhut wrote:He didn't realize we can be anywhere in the world because of jorb friendship magic <3

https://www.youtube.com/watch?v=mNR6oKh7-hc
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Re: Curious about Crashes?

Postby Koya » Mon Jan 23, 2012 2:13 am

LadyGoo wrote:
Don't blame our brethen for our quilty. Dis is the one who suggested sieging A.D. and leading the siege. Ainran are just following their ally duty.

Also, I wish to highlight the fact that exploits and broken game mechanics are used in both sides.
http://i.imgur.com/8RfKg.jpg - A.D. trying to build unbreakable statues all on our way. Currently they were noted in building statues around of one more pocket for rams we made. Is A.D. an absolute victim? :D


If it was about making it unbreakable, I would set them tighter :) one near other.
And I have more than enough steel, but that crashes, they changed time when we could get help and fight to moment when we have just a few people online when ram will dry out. So continiue to think your way, maybe it will make you somehow happier.

PS BTW, you already know me with different name ingame :)
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Re: Curious about Crashes?

Postby iceheart » Mon Jan 23, 2012 2:29 am

One tile space is all you need for rams but hearthlings they need to be shift clicked. Regardless this is some rather shady play.

Also the secret of walljumping is to move precisely in this pattern: up up down down left right left right.
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Re: Curious about Crashes?

Postby burgingham » Mon Jan 23, 2012 5:43 am

Valten21 wrote:
Ewlol wrote:Oh, but building a house inside then manipulating summoning and teleportation effectively making any sort of legitimate passive defense completely useless is ok?


That is the only effective way to siege a town Ewlol, if we built a gate they would only have to place a few statues in front of the it to stop us from accessing the ram. If we placed our hearthfires inside there is the possibility of them bug-jumping the wall and summon killing us.


What does that have to do with anything? Eyploiting your way in is what you do.
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