Amanda44 wrote:Stuff that I do actually agree with
That's all very true and I'm looking forward to it, but I thought most peoples problems with it (I'll admit it bugs me a bit too) is that new comers to the game will be discouraged that they can't learn it with their friends. It's like you have five friends who have nothing better to do so you get them to start playing but have to say "oh I forgot to mention, but you're going to have to spend your first 2 or 3 sessions doing nothing but travel in a certain direction while knowing nothing about the game if you want to meet up and do things together."
Not to mention if there is no long distance Kin/party/find system and the best way really is to pick an edge/corner the edges of the world are going to fill up quickly with just about everyone, at the very least everyone interested in hanging out killing newbs.
The no spawning off of H.F's might be great, but there should at least be a quick or convenient way to find your friends in the game. If it's just something like a long distance kin and party, it just saves you having to walk to the edge of the world before having to go off together to find a place for your village. It leaves people perfectly able to play the single/make new friends by necessity experience that appears to be the goal, but for those going to circumvent that experience who want to play with their rl friends or people they're confident playing with from previous instances, newbs included, it saves the first stage of tedious walking, at the very least you have an ingame chat with the people you're working on getting to.